Application Details:
Version: | All Versions |
License: | Retail |
URL: | http://www.coh.com |
Votes: | 45 |
Latest Rating: | Bronze |
Latest Wine Version Tested: | 1.5.31 |
Maintainers: About Maintainership
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What works
* Ultra-mode graphics (but see notes)
What does not
* The "Depth of Field Effects", "Bloom", and "Desaturation Effects" settings are all disabled
Workarounds
What was not tested
* Online gameplay
Hardware tested
Graphics:
Additional Comments
Performance with high settings for "Ambient Occlusion" or "Shadow Quality" was abysmal (seconds per frame). I don't know how much of this is due to having an underpowered graphics card, how much is due to low Wine performance, and how much is due to the reams of debug information that the Nouveau driver prints to the console. Installation from official sources is no longer possible and was not tested. Test results are provided for people who have kept their copy of the City of Heroes client and are using the unofficial Icon launcher for offline gameplay. Tested with the Nouveau 1.0.4 driver, Mesa 9.1.2, libtxc_dxtn 1.0.1. See other reports for the closed-source Nvidia and ATI drivers.
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Current | Gentoo Linux x86_64 | Jun 03 2013 | 1.5.31 | N/A | Yes | No | Bronze | Mark | |
Show | Gentoo Linux x86_64 | Jun 24 2012 | 1.4 | No, but has workaround | Yes | No | Silver | Mark | |
Show | Gentoo Linux x86_64 | Jun 24 2012 | 1.4 | No, but has workaround | Yes | No | Silver | Mark | |
Show | Gentoo Linux x86_64 | Jun 24 2012 | 1.4 | No, but has workaround | Yes | No | Garbage | Mark | |
Show | openSUSE 12.1 x86_64 | Feb 18 2012 | 1.4-rc3 | Yes | Yes | No | Silver | Feldspar |
Bug # | Description | Status | Resolution | Other apps affected |
Information courtesy of Dan.
"There seems to be an issue currently with the ingame resolution options. If you change them, then click apply, it will reset the resolution back to before you changed it and tell you to restart. When you restart, the resolution won't have changed. To get it to change you have to set it to the correct resolution, apply, set it again, and then quit the game with the options menu still open."
Information courtesy of Tremblay:
In the registry, in HKEY_CURRENT_USER\Software\Wine\OpenGL, have the string value DisabledExtensions set to:
GL_ARB_vertex_buffer_object GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_register_combiners3 GL_NV_texture_shader GL_NV_texture_shader2
(basically list each extensions with a space between each)
I can then set the in-game shader option higher than low with bumpmaps.
I think you *could* leave out GL_ARB_vertex_buffer_object, I put it there because it helps World of Warcraft.
http://www.codeweavers.com/compatibility/browse/name?app_id=1299;forum=1;msg=37609
Jeff has offered another work around:
Run 'CohUpdater.exe -usetexenvcombine' to run in a low graphics mode that allows use of the costume selector and mission architect. Beats adding / removing the registry keys, and it'll usually retain your old graphics settings. Just make sure you don't have any level of antialiasing enabled (2x, 4x, etc) otherwise there'll be graphical wackiness
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