Dungeons & Dragons NeverWinter

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The latest Dungeons & Dragons Neverwinter version available on Steam.

Application Details:

Version: Steam
License: Free to use
Votes: 0
Latest Rating: Platinum
Latest Wine Version Tested: 5.1-staging

Maintainers: About Maintainership

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

  • Patching
  • Gameplay (Including Movement, Combat, Professions, Interface etc.)

What does not

  • Nothing noted.


What was not tested

  • Installing
  • Performance & Ping tests in crowded regions.

Hardware tested


  • GPU:
  • Driver:

Additional Comments

Used the game installation from Steam in my Windows partition; But it has been reported that it could be installed without a problem. - Even if it's through the Steam, it still uses it's own launching sequence. You would want to install ie8 via winetricks in order to use the launcher. Really, there's nothing else; It's working flawlessly. A side note; Game loaded about two times faster.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
ShowopenSUSE Tumbleweed (rolling release)Feb 15 20205.1-stagingYes Yes NoPlatinumAndrew Schott 
ShowUbuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)Jan 28 20183.0-rc6Yes Yes NoPlatinumDr. Wes Snyder V 
ShowArch LinuxJul 30 20151.7.48Yes Yes Platinummax 
ShowMac OS X 10.10 "Yosemite"Aug 30 20151.7.47N/A Yes GoldNicolas Hamelin 
CurrentArch Linux x86_64Feb 20 20141.7.12N/A Yes GoldSinan Ozan 

Known Bugs

Bug # Description Status Resolution Other apps affected
33643 Dungeons & Dragons Neverwinter: stuttering mouse input UNCONFIRMED View
39027 Dungeons and Dragons Neverwinter: very slow startup when launching the game for the first time RESOLVED NOTOURBUG View
40873 Multiple games (Witcher 3, Firewatch, The Solus Project, Banished) require dcl_input_ps support CLOSED FIXED View
41173 Multiple games (The Solus Project, Banished) requires dcl_input_ps_siv support CLOSED INVALID View
41786 The Flame in the Flood: Backend can't handle opcode dcl_input_ps_sgv CLOSED INVALID View
42923 Neverwinter Online new module crashes with wine-2.7-staging CLOSED FIXED View
42943 Neverwinter Online textures for hair, equipment, and mounts not being rendered. CLOSED DUPLICATE View
50632 Neverwinter: Broken graphics (texturing) CLOSED FIXED View

Show open bugs


The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Wine 3.0-rc06
by Metalfyre on Thursday February 1st 2018, 11:49
It is stated that this game has a Platinum rating on Ubuntu and Ubuntu derivative systems with Wine 3.0-rc06-staging. However, there is NO staging version of said version yet as far as I can tell. It's a bit odd that Wes Snyder says to use that version if that version does not even exist. There is Wine 3.0-rc06, but NO staging version as mentioned.
RE: Wine 3.0-rc06
by Dr. Wes Snyder V on Thursday February 1st 2018, 15:58
Devel, not staging. Sorry for the confusion.
Storm King's Thunder: Sea of Moving Ice Crash on Startup
by Jon on Tuesday November 8th 2016, 19:11
Right after patching the game will crash on the Cryptic loading screen. To workaround this, disable d3dcompiler_47 in winecfg.
workaround for recent breakage due to dx11 function call
by Claudio on Tuesday April 28th 2015, 12:09
In a recent Neverwinter patch, a dx11 function call is issued during startup, causing wine to abort with an error about missing implementation for D3D11CreateDeviceAndSwapChain.

If you have this problem, just apply Austin English's patch available at:

Stubbing this is enough to get the game working again.