Dungeons & Dragons NeverWinter

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Curse of Icewind Dale

We’re proud to announce the third free expansion module for Neverwinter, Curse of Icewind Dale. In this third update, coming later this spring, players can enjoy new PvE content and new features that will bring completely different ways to PvP.

We’re very excited about how PvP will be expanding and transforming in Module 3: Curse of Icewind Dale and we know you’ll enjoy all the PvE content in the upcoming expansion as well. We can’t wait to reveal more!

Please note that this content is currently in development and is subject to change.

Application Details:

Version: 14.x
License: Free to use
Votes: 1
Latest Rating: Platinum
Latest Wine Version Tested: 1.7.13

Maintainers: About Maintainership

Free Download Arc

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Installing and launching the game, roaming around for a bit...

I haven't tested the game in depth.

What does not

Nothing, that I tested.


What was not tested

Anything outside the main city. I don't have time to play this game much any more... Just trying to keep appdb updated for it still ;)

And I see I still missed the 10.x series...

Hardware tested


  • GPU:
  • Driver:

Additional Comments

Although I do rate it Platinum, some might encounter a few issues, but there are tweaks available for those.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
CurrentUbuntu 13.10 "Saucy" amd64 (+ variants like Kubuntu)Mar 07 20141.7.13Yes Yes PlatinumDennis William Johansen 

Known Bugs

Bug # Description Status Resolution Other apps affected
33643 Dungeons & Dragons Neverwinter: stuttering mouse input UNCONFIRMED View
34761 Neverwinter Online: System lockup using fglrx drivers while loading RESOLVED NOTOURBUG View

Show all bugs

HowTo / Notes

Installing Arc
Standing where you have downloaded the Arc installer enter this comand:
(Alter the prefix and filename as needed)
WINEPREFIX=/wineprefixes/Neverwinter wine ArcInstall_v20131010a.exe

Launching Arc When installing Arc, you should have gotten an option for a desktop shortcut, but the manual way of launching Arc would be:  (Standing in the folder you installed Arc into. Alter the prefix path as needed)

WINEPREFIX=/wineprefixes/Neverwinter wine ArcLauncher.exe

From there you can download and start Neverwinters launcher - Which will update the game and start the actual game.


Windowed mode crashes
Some users have experienced crashes when running in windowed mode. Should that happen for you, try running in full screen mode instead.

Mouse input lagging
If you experience lag when using the mouse, try going to the options panel of the Neverwinter launcher, and add "-enablerawinputsupport 0" in the "Advanced command line" editbox.

Disabling on-demand patching
This is mostly a matter of preference - If you want to force the launcher to update the entire game before you play, head into the options panel of the Neverwinter launcher and check "Disable on-demand patching".

Freezes while on loading screen
There has been problems, with Neverwinter freezing on the loading screen, with a combination of fglrx drivers and wine 1.7 - It isn't quite clear, what exactly triggers that, but downgrading wine, and/or changing fglrx driver versions apparently helps.


The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Slow Memory leak
by Phil on Sunday June 1st 2014, 14:54
Hey guys, I have been getting a slow memory leak that depending on activity and zone hoping causes eventual slow performance and graphic glitching. time frame is usually in the two to three hour range. Using the in game voice system cuts this time down quickly. Restart of client = rinse and repeat. Has anyone come across this or a fix for it?

Wine Version 1.7.17 (system)
dll's are dx9 (not needed but there for kicks), ie8
radeon 5600 card (open source driver)
Ubuntu 14.04 (was happening in 13.10 also.
RE: Slow Memory leak
by Dru Moore on Sunday June 1st 2014, 15:35
I've been seeing this since Mod 2 came out, seems to be since the increase of windows and menus being opened - but yes zone hopping seems to speed it up. I get about an hour to 90 minutes. Other Linux users I've spoken with in game report a similar experience.

No idea of a fix though - I just exit and restart from time to time or before doing anything important.
RE: Slow Memory leak
by Dru Moore on Sunday June 1st 2014, 15:36
*since Mod 1
RE: Slow Memory leak
by Phil on Sunday June 1st 2014, 18:18
Right on. I'll keep an eye on it and if anything changes I will update
black / empty NPC dialog window
by Stephane P on Friday May 30th 2014, 21:13

I am trying to run a freshly installed and updated neverwinter, and although i can see it be platinum material (install nicely, run at 60fps with good graphics...), I'm experiencing just a small tiny ridiculous show-stopper bug.

Every-time I try to talk to an NPC, I get a black / empty dialog window. See for yourself :

So i can't really use the game because no quest will start.

Pressing a key or clicking blindly does not seem to work around it.

Other dialogs like character status, zen market, collections, quest journal, social... all working fine. Some rare server-wide actions with NPC-like dialogs (i.e. auction broker) are affected by the same bug.

I tried most tricks I could imagine. In the game : windowed or fullscreen, high settings or low settings, high res or low res, high or low gui scaling...

Outside of the game : with / without GLSL, wine 1.7.18 or 1.7.19, deleting the .wine directory, fixed video memory size...

For the rest of my system : nvidia 337.19, geforce 680, ubuntu 14.04

On the terminal, not a lot of interesting stuff. When i click the NPC to open the dialogue, i see a lot of :
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

But it seems a quite common warning across many games.

I would appreciate any suggestions.


Foundry - Built in Quest Editor
by Simon Tomoko on Tuesday March 18th 2014, 19:31
For the most part the Foundry seems to work flawless in WINE. The only exception I have noted; The "Specials" and "Teleports" menu icons refuse to activated. I was able to create a simple mission without those devices. I later logged into a Win XP and placed the sound icons on my map. I was then able to edit and duplicate them back on my Linux PC. The editor is in 0.5 beta stage so this might change.