The game is installable and playable
What does not
1. The game crashes whenever I try to run it in a resolution greater than 640x480x16bit - A crash right after the splashscreen.
2. Music does not work without the use of native DLLs
3. During game save, the auto screenshot taking does not work - the game is saved with a "binary garbage" screenshot (or perhaps it displays one).
4. Stopping game movies (e.g opening movie) does not work so you have to watch them :-)
5. Occasional crashes
What was not tested
Playing the game from beginning to end
The crashes might be either Wine bugs, my own machine's hardware problems (sometimes 3d applications just crash), or Gothic problems (earlier it didn't work at all for no apparent reason, earning itself a Garbage rating from me). Aside from the crashes and the resolution problem, the game would achieve at least a Silver rating as it is entirely playable.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Arch Linux x86_64||Jun 05 2018||3.8||Yes||Yes||Yes||Silver||tane|
|Show||Gentoo Linux x86_64||Feb 28 2017||2.2||Yes||Yes||Gold||Michael B|
|Show||Arch Linux x86_64||Aug 17 2014||1.7.24||Yes||Yes||Gold||an anonymous user|
|Show||Gentoo Linux||Mar 31 2012||1.5.1||Yes||Yes||Gold||Michael B|
|Show||openSUSE 12.1 x86_64||Mar 18 2012||1.4||Yes||Yes||Silver||an anonymous user|
|Bug #||Description||Status||Resolution||Other apps affected|
|16766||Gothic: drawing error on initial window resize to fullscreen (title bar)||REOPENED||View|
|43153||Gothic 1.0 from Steam freezes in new game on phrase "I'm Diego"||RESOLVED||FIXED||View|
|43280||No music in Gothic 1 (incomplete dmusic/dmsynth implementation)||NEW||View|
If you want to start Gothic with music enabled, you have to use the following native dlls: dmband.dll, dmime.dll, dmloader.dll, dmstyle.dll, dmsynth.dll, dmusic.dll and dmcompos.dll.
The easiest way is to use winetricks:
$ wget http://winetricks.org/winetricks
$ sh winetricks directmusic
sets more DLL overrides than necessary. In my case I had to remove the
override for 'dsound' (winecfg -> Libraries) or the
game would crash at the main menu: "C: failed to initialize sound, MSS
reported: Broken waveOut driver â€“ â€™buffer doneâ€™ flag never set".
Otherwise if you don't want to use native dlls, you have to disable music by setting 'musicEnabled=0' in [Gothic_Install_Path]/system/gothic.ini .
It is possible to run Gothic using the open source graphics stack, at least with Intel and Radeon cards. The "i965" (Intel GMA X3100) and "r300" (ATi Radeon 9500 - X1950) drivers are reported to work, others will probably work as well, so please test it and leave a comment below.
What you need is S3 Texture Compression (S3TC), a technology covered by a patent which makes things complicated.
You can enable S3TC support using the GUI tool 'driconf' or by adding an entry to your ~/.drirc file. DriConf should be easier..
There are issues, for example, the floor might be invisible. Also the menu / all fonts might be invisible when you start the game and suddenly appear after some minutes of playing. Leave a comment :)