Version 1.0x of Gothic I.

Application Details:

Version: 1.0x
Votes: 8
Latest Rating: Silver
Latest Wine Version Tested: 3.8

Maintainers: About Maintainership

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Pretty much everything, performs very similar to native windows.

What does not



What was not tested

Full playthrough

Hardware tested


  • GPU:
  • Driver:

Additional Comments

Requires dsound and directmusic dlls

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
ShowArch Linux x86_64Jun 05 20183.8Yes Yes YesSilvertane 
ShowGentoo Linux x86_64Feb 28 20172.2Yes Yes GoldMichael B 
CurrentArch Linux x86_64Aug 17 20141.7.24Yes Yes Goldan anonymous user 
ShowGentoo LinuxMar 31 20121.5.1Yes Yes GoldMichael B 
ShowopenSUSE 12.1 x86_64Mar 18 20121.4Yes Yes Silveran anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected
16766 Gothic: drawing error on initial window resize to fullscreen (title bar) REOPENED View
43153 Gothic 1.0 from Steam freezes in new game on phrase "I'm Diego" NEW View

Show all bugs

HowTo / Notes


If you want to start Gothic with music enabled, you have to use the following native dlls: dmband.dll, dmime.dll, dmloader.dll, dmstyle.dll, dmsynth.dll, dmusic.dll and dmcompos.dll.

The easiest way is to use winetricks:

$ wget

$ sh winetricks directmusic

WARNING: winetricks sets more DLL overrides than necessary. In my case I had to remove the override for 'dsound' (winecfg -> Libraries) or the game would crash at the main menu: "C: failed to initialize sound, MSS reported: Broken waveOut driver – ’buffer done’ flag never set".

Otherwise if you don't want to use native dlls, you have to disable music by setting 'musicEnabled=0' in [Gothic_Install_Path]/system/gothic.ini .

Using open source graphics drivers

It is possible to run Gothic using the open source graphics stack, at least with Intel and Radeon cards. The "i965" (Intel GMA X3100) and "r300" (ATi Radeon 9500 - X1950) drivers are reported to work, others will probably work as well, so please test it and leave a comment below.

What you need is S3 Texture Compression (S3TC), a technology covered by a patent which makes things complicated.

You can enable S3TC support using the GUI tool 'driconf' or by adding an entry to your ~/.drirc file. DriConf should be easier..

There are issues, for example, the floor might be invisible. Also the menu / all fonts might be invisible when you start the game and suddenly appear after some minutes of playing. Leave a comment :)


The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Access Violation - Application Error
by Daniele Gioda on Monday November 4th 2013, 3:53
Hi everyone and thank you for your help!
I'm getting this error when loading the main window (the one with the game logo and the image with some characters on a landscape background):

Application Error: Access Violation
GOTHIC 1.08j has caused and access violation at address 004E708Bh by attempting to "read" from address 00000000h. Etc etc etc (see image above)....

I hope someone could help me even if I'm not sure this is only a Gothic issue. Thank you again!!
Suddenly can't run Gothic
by Lukas Matousek on Wednesday January 23rd 2013, 15:51
Hi, I was playing this game on Gentoo (64bit) on Wine 1.5.19 without any problem. I have upgraded wine to 1.5.21 (and Intel drivers and some other packages) and I can't run it now. I haven't changed anything I know off.

When I run Gothic from command line, I get some fixme's and this one error.

err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glClear @ /var/tmp/portage/app-emulation/wine-1.5.21/work/wine-1.5.21/dlls/wined3d/device.c / 755

More details - wine starts its emulated desktop (same as my native resolution), shows Gothic logo and then goes black and that's the end. I have to alt-tab outside and kill process manually.

Can somebody please help me?
RE: Suddenly can't run Gothic
by Michael B on Wednesday January 23rd 2013, 16:41
Hi! Just yesterday I started playing Gothic I again using self-compiled wine-1.5.21 on Gentoo amd64 and nVidia graphics. Everything's fine except random crashes when loading a savegame..

I don't know what can cause this error but I would start by downgrading whatever you upgraded one by one until Gothic works again.

I guess it's not wine as I don't have this problem (with nVidia), but you should try going back to 1.5.19 anyway.
Maybe it's xf86-video-intel (try 2.19.0) or maybe emul-linux-x86-opengl and friends. I also have a gentoo amd64 laptop with intel graphics but I can't test that right now, I should be learning at the moment :S

Good luck!
RE: Suddenly can't run Gothic
by Lukas Matousek on Thursday January 24th 2013, 7:07
I couldn't hope for better reply :-)

I have downgraded Wine and Intel drivers to previous version (which were ok) and I can't run it either. I disabled music (I didn't have to previously) and nothing changed. I don't even see that Loading image before menu pops-up.

Some more details - driconf is configured the same, glxgears gives me the same numbers, direct rendering in glxinfo is "yes" with MESA Intel...

Morrowind is running great (as it should), other 2D or 3D games too.

Could you please try it on that notebook with Intel graphics? No hurry, just when you get to it... This is not top priority.

Why this have to happen when I first wanted to play Gothic to get somewhere (at least to be part of some camp, better to finish the game)?
RE: Suddenly can't run Gothic
by Michael B on Thursday January 24th 2013, 12:04
I think I can test it on my notebook on Sunday.

Another idea, did you try disabling the intro videos? As far as I understood it shows the small logo with "loading.." and then shows a black screen when the PiranhaBytes video should play.

Regarding the video drivers: I'm pretty sure gothic (32bit) in wine uses the mesa 32bit libraries from emul-linux-x86-opengl, so you would have to downgrade those instead of the native media-libs/mesa.
RE: Suddenly can't run Gothic
by Lukas Matousek on Thursday January 24th 2013, 14:47
Hooray! It's running again :-) The emul-linux-x86-opengl was the problem. I have downgraded from emul-linux-x86-opengl-20121202-r1 to emul-linux-x86-opengl-20121028 and everything is fine again.

I keep Logos on 1 and Music on 1 too and game runs well. Videos don't play anyway (the same as before). But I don't care about them.

Thank you very much, I'm a little bit smarter now ;-) Will remember this package and look for it everytime when some game goes nuts.
Title bar
by Jonathan Rosen on Tuesday September 22nd 2009, 8:32
When I first installed I had the title bar issue (where the Gothic windows titlebar appears as if it were windowed - even though it's full screen) For me, changing to a higher resolution (I only tried with 1280x1024) and restarting the game fixed the issue.
Doesn't load any Textures
by David Goering on Friday August 1st 2008, 8:34
Hey ok first things first my hardware and OS setup:
I am running Wine 1.1.2 with Ubuntu 8.04
I am running it on a Dell Inspiron 6400 Laptop with
-Intel Mobile 945GM Express integrated Graphics Controller
-2Gb Ram
-1,73 Dual core

Ok I had to fool arround a little (setting EnableMusic to 0 and deactivating the intro videos as described in this thread) and I can get ingame now (before it would crash).
The Problem is it doesn't load any textures at all, everything is just white, the menus are white, the characters are white everything.
But other then that everything is normal... so I can play as if the game were running it just looks like snow everywhree :D
I Would really appreciate your help
here are the last 1000 lines from the wine debug I ran:
Would love if someone could give me some input as how to fix this problem, greetings
RE: Doesn't load any Textures
by Michael B on Thursday October 21st 2010, 16:33
Use 'driconf' to enable hardware S3TC support, see my comment above.