- Single-player gameplay
- Load/save game
- Level editor
What does not
- gog installer show error messages during install, but can be ignored.
- Unit information window's scrolling text box and unit attribute base icon are mis-placed and rendered incorrectly (misplaced close button, scrolling text not cut off when scrolling in/out of unit information window)
Use Gallium Nine patched onto Wine 3.2 and Mesa 17.3.2 padoka PPA will fix the unit information window rendering bug.
What was not tested
After I have play this game with Wine more than 6 hours, other than the unit information window rendering bug, I haven't encounter other bug or crash.
for Gallium Nine patch for Wine 3.2 that I use, see https://github.com/kytulendu/wine-d3d9-patches
Display Mode: Borderless
Vertical Sync: On
Quality Mode: High
OS: Kubuntu 17.10
DE: KDE 5.38.0 / Plasma 5.10.5
CPU: AMD Ryzen 7 1700X @ 3.7GHz
RAM: 16GB @ 2933Mhz
GPU: AMD Radeon R9 290
Driver: Mesa 17.3.2 - padoka PPA
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Ubuntu 17.10 "Artful" amd64 (+variants like Kubuntu)||Feb 27 2018||3.2||Yes||Yes||Yes||Gold||Khral Steelforge|
|Show||Fedora 25 x86_64||Jan 08 2017||2.0-rc3||Yes||Yes||Gold||metro|
|Show||Ubuntu 12.10 "Quantal" amd64 (+ variants like Kubuntu)||Apr 04 2014||1.7.15||Yes||Yes||Garbage||Royce Remer|
|Show||Fedora 20 x86_64||Mar 31 2014||1.7.13||Yes||Yes||Bronze||Pentalis|
|Show||Ubuntu 12.10 "Quantal" amd64 (+ variants like Kubuntu)||Apr 04 2014||1.6.1||Yes||Yes||Garbage||Royce Remer|
Application switching (alt+tabbing) may cause X to crash. This is being tracked in bugid#35718
For the Marco window manager, it's been reported that checking "Fullscreen" will work around this bug.
For Unity3d, it's been reported that checking "Borderless mode" will work around this bug.