Configuration, starting a new game, gameplay and saving/loading all seem to work perfectly from what I've played so far, with no sign of any problems except the items listed as not working.
What does not
The company logo videos that are played on starting the game do not work.
This was unplayable on my system with Intel graphics - it crashes on startup unless a virtual desktop is enabled, and then camera movement with the mouse is limited (and setting "Automatically capture the mouse in full-screen windows" did not fix it as it does on the other systems when a virtual desktop is used. Setting MouseWarpOverride did nothing to help either).
Requires physx and native d3dx9_29
What was not tested
I have not completed a full playthrough yet
This report is based on my notes and testing during the creation and maintenance of my wrapper for the GOG version of this game: https://www.gog.com/forum/rise...
If running the game with virtual desktop enabled, you must also set "Automatically capture the mouse in full-screen windows".
All running Linux Mint 18.x with kernel 4.13.0-38 and stable Mesa from Padoka's PPA (for AMD/Intel graphics) or Nvidia's proprietary drivers
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Linux Mint 18.3 "Sylvia" x86_64||Apr 11 2018||3.0||Yes||Yes||Yes||Gold||adamhm|
|Show||Slackware64 14.1||Feb 13 2016||1.9.3||Yes||Yes||Platinum||Simone Giustetti|
|Show||Ubuntu 14.04 "Trusty" i386 (+ variants like Kubuntu)||Feb 09 2015||1.7.36||Yes||Yes||Gold||an anonymous user|
|Show||Arch Linux x86_64||Oct 29 2014||1.7.29||Yes||Yes||Gold||Svitozar Cherepii|
|Show||openSUSE 13.1 x86_64||Jul 23 2014||1.7.22||Yes||Yes||Gold||LokiDrow|