Application Details:
Version: | Steam |
License: | Retail |
URL: | http://www.darksoulsii.com |
Votes: | 4 |
Latest Rating: | Gold |
Latest Wine Version Tested: | 3.10-staging |
Maintainers: About Maintainership
No maintainers. Volunteer today!
What works
- Installation: OK
- Save Game: OK
- Game: OK. I played this game and the 3 DLCs
- Xbox controller: OK. see comments section of this page to have more info
What does not
- Changing Resolution may crash. Fix: Just restart the game from Steam. That should do it!
Admin note: that is probably bug 37406, fixed in 1.7.30
- Screen may flicker. Fix: see comments below
- UI may flicker sometimes. But it is not really important. Game still playable
Workarounds
What was not tested
nothing!
Hardware tested
Graphics:
Additional Comments
I made a youtube video for instructions listed below http://youtu.be/kBR4OeiQKDs or you can check at http://www.davidgis.fr/documentation/Dark_Souls_II_WineD3D/ * To install this game 1) Install steam winetricks --no-isolate steam 2) Install other packages winetricks --no-isolate steam 3) Launch Steam. Log into Steam. Buy this game 4) To prevent screen from flickering then a) download http://www.mediafire.com/download/jy92xl25nl3pmv5/WineD3D_Dark_Souls_II.tar.bz2 b) decompress its content into the folder where "DarkSoulsII.exe" is located cd "$WINEPREFIX/drive_c/Program Files/Steam/SteamApps/common/Dark Souls II/Game" cp /path/to/WineD3D_Dark_Souls_II.tar.bz2 . tar xvjf WineD3D_Dark_Souls_II.tar.bz2 cp -avf WineD3D_Dark_Souls_II/* . c) Use the following variables export WINEDEBUG="-all" export WINEDLLOVERRIDES="d3d10,d3d10core,d3d8,d3d9,ddraw,dxgi,libwine,wined3d=n" Notice: if you wanted to know how I built those WineD3D DLLs then you can have a look at http://www.davidgis.fr/documentation/Dark_Souls_II_WineD3D/#id2
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | openSUSE Leap 42.3 x86_64 | Jun 23 2018 | 3.10-staging | Yes | Yes | Yes | Gold | Alberto | |
Show | Linux Mint 18.1 | May 02 2017 | 2.4 | Yes | Yes | Gold | Brandon | ||
Show | Fedora 25 x86_64 | Dec 27 2016 | 2.0-rc3 | Yes | Yes | Silver | F. Delente | ||
Show | Debian GNU/Linux Unstable "Sid" x86_64 | Jun 18 2016 | 1.9.12 | Yes | Yes | Bronze | Krzysztof Sobiecki | ||
Show | Ubuntu 15.04 "Vivid" amd64 (+ variants like Kubuntu) | Aug 18 2015 | 1.7.49 | Yes | Yes | Silver | an anonymous user |
One of problems that one might except while playing Dark Souls under wine is wrong order of rendering of stuff on screen. It might cause no fonts, textures or object appearing on screen.
To fix it you should add a new "String Value" called "StrictDrawOrdering" inside
HKEY_CURRENT_USER\Software\Wine\Direct3D
and set it to "enabled"
With it, wine will (as name suggests) draw object on screen in a correct order(or at least more correct than before).
To go past crash during a "New Game" first cutscene it might be needed to disable "winegstreamer.dll" in winecfg "Libraries" card
Can anyone test if this patch helps a bit with vanishing textures/models(StrictDrawOrdering still needs to be enabled)?
https://raw.githubusercontent.com/sobkas/wine-patches/master/problem.diff
Comments for this application have been disabled because there are no maintainers.