Everything except joystick (didn't test multiplayer but bloodstains and messages of other players appear in game).
Small graphical glitch so far (I am in Lost Bastille): grass isn't displayed except when my character is in it.
What does not
Joystick support works partially (tested with a PS3 controller and a Logitech F310 in Xinput mode): right top and left top button are not recognized, left trigger acts as right trigger and right trigger does nothing.
What was not tested
Multiplayer; playing to the end of single player campaign.
Rated silver because of graphical glitch, and incomplete game controller support.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||openSUSE Leap 42.3 x86_64||Jun 23 2018||3.10-staging||Yes||Yes||Yes||Gold||Alberto|
|Show||Linux Mint 18.1||May 02 2017||2.4||Yes||Yes||Gold||Brandon|
|Current||Fedora 25 x86_64||Dec 27 2016||2.0-rc3||Yes||Yes||Silver||F. Delente|
|Show||Debian GNU/Linux Unstable "Sid" x86_64||Jun 18 2016||1.9.12||Yes||Yes||Bronze||Krzysztof Sobiecki|
|Show||Ubuntu 15.04 "Vivid" amd64 (+ variants like Kubuntu)||Aug 18 2015||1.7.49||Yes||Yes||Silver||an anonymous user|
One of problems that one might except while playing Dark Souls under wine is wrong order of rendering of stuff on screen. It might cause no fonts, textures or object appearing on screen.
To fix it you should add a new "String Value" called "StrictDrawOrdering" inside
and set it to "enabled"
With it, wine will (as name suggests) draw object on screen in a correct order(or at least more correct than before).
To go past crash during a "New Game" first cutscene it might be needed to disable "winegstreamer.dll" in winecfg "Libraries" card
Can anyone test if this patch helps a bit with vanishing textures/models(StrictDrawOrdering still needs to be enabled)?