Category: Main Games Role Playing Games Baldur's Gate II Complete -

Baldur's Gate II

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Application Details:

Version: Complete -
License: Retail
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 4.7-staging

Maintainers: About Maintainership

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Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works


Mods -- Ascension, BG2 Fixpack, and Sword Coast Strategems

What does not

Mods can cause stuttering or other bugs/performance problems.


Using ciopfs to run the game in a case insensitive file system solved stuttering and other issues caused by mods.

This workaround is not necessary for the vanilla (unmodded) game.

What was not tested

Gameplay past the first dungeon

Hardware tested


  • GPU: Intel
  • Driver: unknown

Additional Comments

Easiest way to install mods is in a Windows VM, then copy the game folder to the host machine and run it with wine.

Alternatively, mounting the game folder on a case insensitive file system before installing mods should also work.

While installing mods is easiest in a VM, it's not recommended to actually run the game in a VM -- wine should have much better performance (unless you use PCI passthrough).

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
CurrentArch Linux x86_64May 05 20194.7-stagingYes Yes YesGoldJack Kamm 
ShowDebian GNU/Linux Unstable "Sid" x86_64Feb 04 20161.8N/A Yes Platinuman anonymous user 
ShowMac OS X 10.9 "Mavericks"May 15 20141.7.18Yes Yes Platinuman anonymous user 
ShowDebian GNU/Linux 8.x "Jessie" x86_64Dec 11 20141.6.2Yes Yes BronzeMarco Hutzfeld 
ShowLinux Mint 17 "Qiana" x86_64Nov 16 20141.6.2Yes Yes Platinuman anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes

Multiplayer via Directplay
Mentioned in a comment by zsolty_szasz:

Multiplayer can work, but requires some setup first.

The problem is with the current DirectPlay implementation. Read here how to set it up:

To get multiplayer working for games that use a DirectPlay version prior to 8, place the following DLLs:
dplayx.dll, dpnet.dll, dpnhpast.dll and dpwsockx.dll in this archive in WINE's windows/system32 directory, then add DLL overrides (native,builtin) with WINECFG.

In case of any problems be sure to see the instructions on


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