Application Details:
Version: | 4.x |
License: | Free to use |
URL: | http://unity3d.com/ |
Votes: | 1 |
Latest Rating: | Garbage |
Latest Wine Version Tested: | 1.7.36 |
Maintainers: About Maintainership
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What works
What does not
Workarounds
What was not tested
Everything. Bug with running makes it impossible to test program.
Hardware tested
Graphics:
Additional Comments
64-bit prefix. Only core fonts installed by winetricks. NVIDIA (Asus) Geforce GT 630 Intel i5 4-cores x3.10GHz 16GB RAM 1TB+320GB+111GB SSD
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Current | Arch Linux x86_64 | Feb 19 2015 | 1.7.36 | Yes | Yes | No | Garbage | an anonymous user | |
Show | Arch Linux x86_64 | Feb 04 2015 | 1.7.35 | Yes | Yes | No | Gold | RevenantX | |
Show | Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu) | Jul 23 2014 | 1.7.22 | Yes | Yes | No | Silver | Yanis Lukes | |
Show | Arch Linux x86_64 | May 31 2014 | 1.7.19 | Yes | Yes | No | Gold | RevenantX | |
Show | Gentoo Linux x86_64 | Mar 17 2014 | 1.7.14 | Yes | Yes | No | Garbage | Megas of Vecanti |
Bug # | Description | Status | Resolution | Other apps affected |
34039 | Unity Editor - Asset Store Broken | UNCONFIRMED | View | |
36976 | Unity3D 4.5: Autodesk's "Beast" lightmapping engine freezes/crashes Unity Editor when baking lightmaps | UNCONFIRMED | View | |
37218 | Unity3D 4.x crash handler causes assertion in Wine's PDB parser with app provided debug symbols in PDB format | NEW | View | |
37922 | Unity3D 4.6 (.NET app) freezes/hangs sometimes when reopening a newly created project (thread suspension during exit phase with loader lock held) | NEW | View |
1) Create 32bit prefix: $ export WINEPREFIX=~/unity3dprefix $ WINEARCH=win32 unitySetup.exe 2) Unity uses the Tahoma font, so for visible text you need to do: $ winetricks tahoma 3) (Only for Wine <= 1.7.34, bug #26272 ) For working new project creation $ winetricks ie8 4) (Only for Wine <= 1.7.33, bug #36964 ) For working license you need to copy the ProductId value from HKLM\Software\Microsoft\Windows\CurrentVersion\ProductId to HKLM\Software\Microsoft\Windows NT\CurrentVersion\ProductId using: $ wine regedit Or do: $ wine reg add "HKLM\Software\Microsoft\Windows NT\CurrentVersion" /v ProductId /t REG_SZ /d 12345-oem-0000001-54321 5) (Only for Wine <= 1.7.23, bug #22896) For working editor after click "Play" - you need run: $ mkdir -p $WINEPREFIX/drive_c/users/$USER/AppData/LocalLow
If you want edit code from linux version of monodevelop(or Xamarin Studio) - create link "C:" to drive_c of your prefix in project directory, that adds correct highlighting and autocomplete: cd projectDirectory ln -s ~/unity3dprefix/drive_c C:
If you want open Linux Monodevelop from unity use my script writted in python: http://pastebin.com/W0whvbJ1 and save it as Monodevelop.exe Select in unity as editor that script.
You can download oifficial unity3d version for Linux.
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