Unity is a cross-platform game creation system developed by Unity Technologies

Application Details:

Version: 4.x
License: Free to use
Votes: 1
Latest Rating: Garbage
Latest Wine Version Tested: 1.7.36

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

scene editor and gui,
opening existing projects,
Linux export,
in editor play mode,
built-in monodevelop,
script and shader compilation,
importing with drag and drop from native file manager (Dolphin),
importing textures (including psd),
importing models (.fbx)

What does not

Asset store,
crating new projects,
"show in explorer" menu on assets does nothing,
"open" menu on assets (open wine internet explorer but the opened image doesn't work, probably another issue),
Direct3D11 rendering (activates but shaders fallback to SM3 as when the card doesn't suppot SM5) 


What was not tested

registering pro license and using pro features,
other exporters,
lots of stuff...

Hardware tested


  • GPU:
  • Driver:

Additional Comments

In order to make it run I had to do the following. Operation order is important, once done something inside the wine prefix - like installing .net - some tricks may not work afterwards. 1. install winetricks sudo apt-get install winetricks 2. set a win32 wine prefix export WINEARCH=win32 export WINEPREFIX=$HOME/.wine-u41 winecfg 3. Set up wine tricks: winetricks tahoma winetricks d3dx9 winetricks dotnet20 winetricks dotnet40 winetricks corefonts winetricks forcemono dotnet40 and corefonts may not be necessary, but Unity installs its bundled dotnet 4 which won't work so I did it anyway. 4. as suggested in comments made this directory, not sure if necessary mkdir -p $WINEPREFIX/drive_c/users/$USER/AppData/LocalLow 5. Recover a product ID from a valid windows install (XP in this case). Launch regedit on Windows machine and get value under HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\ProductId. Lounch regedit in wine and set the value (or make a .reg file like I did and import with wine regedit mykey.reg) 6. Normal setup wine ./UnitySetup-4.1.2.exe 7. Launch Unity, register and enjoy! NB: I used a separate prefix from .wine, this way you'll need to set env. variables from step 2 for normal execution as well. See more on bottles and prefixes.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
ShowArch Linux x86_64Feb 19 20151.7.36Yes Yes Garbagean anonymous user 
ShowArch Linux x86_64Feb 04 20151.7.35Yes Yes GoldRevenantX 
ShowUbuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)Jul 23 20141.7.22Yes Yes SilverYanis Lukes 
ShowArch Linux x86_64May 31 20141.7.19Yes Yes GoldRevenantX 
ShowGentoo Linux x86_64Mar 17 20141.7.14Yes Yes GarbageMegas of Vecanti 

Known Bugs

Bug # Description Status Resolution Other apps affected
11436 Pepakura viewer: err:wgl:X11DRV_wglShareLists Could not share display lists, context already created ! STAGED View
18061 Unity Indie Trial Editor window contents not drawn CLOSED ABANDONED View
22896 Multiple applications and games need support for shell32 FOLDERID_LocalAppDataLow (.NET based Unity Engine games, Java JRE 6 in Vista mode) CLOSED FIXED View
26272 Unity3D 3.x/4.x - Can't create a project CLOSED FIXED View
32916 Brazilian timezones are not correctly detected CLOSED FIXED View
34039 Unity Editor - Asset Store Broken UNCONFIRMED View
36964 Unity3D crashes on startup license activation window (has workaround) CLOSED FIXED View
36976 Unity3D 4.5: Autodesk's "Beast" lightmapping engine freezes/crashes Unity Editor when baking lightmaps UNCONFIRMED View
37218 Unity3D 4.x crash handler causes assertion in Wine's PDB parser with app provided debug symbols in PDB format NEW View
37922 Unity3D 4.6 (.NET app) freezes/hangs sometimes when reopening a newly created project (thread suspension during exit phase with loader lock held) NEW View
38113 Unity3D is not running well on NVIDIA GPU. CLOSED ABANDONED View

Show open bugs

HowTo / Notes

1) Create 32bit prefix:
$ export WINEPREFIX=~/unity3dprefix
$ WINEARCH=win32 unitySetup.exe

2) Unity uses the Tahoma font, so for visible text you need to do:
$ winetricks tahoma

3) (Only for Wine <= 1.7.34, bug #26272 ) For working new project creation 
$ winetricks ie8

4) (Only for Wine <= 1.7.33, bug #36964 ) For working license you need to copy the ProductId value from 
HKLM\Software\Microsoft\Windows NT\CurrentVersion\ProductId
using: $ wine regedit
Or do:
$ wine reg add "HKLM\Software\Microsoft\Windows NT\CurrentVersion" /v ProductId /t REG_SZ /d 12345-oem-0000001-54321

5) (Only for Wine <= 1.7.23, bug #22896) For working editor after click "Play" - you need run:
$ mkdir -p $WINEPREFIX/drive_c/users/$USER/AppData/LocalLow
If you want edit code from linux version of monodevelop(or Xamarin Studio) - create link "C:" to drive_c of your prefix in project directory, that adds correct highlighting and autocomplete:
cd projectDirectory
ln -s ~/unity3dprefix/drive_c C:
If you want open Linux Monodevelop from unity use my script writted in python: and save it as Monodevelop.exe
Select in unity as editor that script.
Import assets without opening Asset Store
Wine bug #34039 makes it hard to use the Asset Store through the Asset Store window.

Assets from the Asset Store can be imported without opening the Asset Store, by using the Asset overview screen search function. Input the name of the asset and click on the button for searching within the Asset Store. This way, it is possible to import free and purchased assets.
Unity3d On Linux

You can download oifficial unity3d version for Linux.



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