Application Details:
Version: | 4.x |
License: | Free to use |
URL: | http://unity3d.com/ |
Votes: | 1 |
Latest Rating: | Garbage |
Latest Wine Version Tested: | 1.7.36 |
Maintainers: About Maintainership
No maintainers. Volunteer today!
What works
Installation, license activation, project selection.
What does not
After a project opens, the main window visual (pull-down menus excepted) and "Welcome to Unity" windows both display as garbage pulled from the video backbuffer.
This makes Unity unusable on my system. I have experienced this problem in trying to get Unity to work since early 3.x. A few other applications that use Windows UI pull-down menus with an OpenGL visual also do this, but as of yet I have been unable to target the problem with debug filtering (such as +d3d).
Workarounds
What was not tested
Project creation (a premade "stub" project was used); anything that requires the main UI window (read: 95% of the application).
Hardware tested
Graphics:
Additional Comments
Tested using: - wine-1.7.14-126-g2bb1059 (git) - Nvidia GeForce 9800 GT/PCIe/SSE2 - nvidia-drivers 334.21 - kernel 3.12.13 The application was installed in a clean WINEPREFIX with WINEARCH="win32". 'winetricks d3dx9 corefonts dotnet20 forcemono' was then used and regedit used to copy the ProductID key in /HKEY_LOCAL_MACHINE/Software/Microsoft/Windows to a new ProductID key under /HKEY_LOCAL_MACHINE/Software/Microsoft/WindowsNT .
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | Arch Linux x86_64 | Feb 19 2015 | 1.7.36 | Yes | Yes | No | Garbage | an anonymous user | |
Show | Arch Linux x86_64 | Feb 04 2015 | 1.7.35 | Yes | Yes | No | Gold | RevenantX | |
Show | Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu) | Jul 23 2014 | 1.7.22 | Yes | Yes | No | Silver | Yanis Lukes | |
Show | Arch Linux x86_64 | May 31 2014 | 1.7.19 | Yes | Yes | No | Gold | RevenantX | |
Current | Gentoo Linux x86_64 | Mar 17 2014 | 1.7.14 | Yes | Yes | No | Garbage | Megas of Vecanti |
Bug # | Description | Status | Resolution | Other apps affected |
34039 | Unity Editor - Asset Store Broken | UNCONFIRMED | View | |
36976 | Unity3D 4.5: Autodesk's "Beast" lightmapping engine freezes/crashes Unity Editor when baking lightmaps | UNCONFIRMED | View | |
37218 | Unity3D 4.x crash handler causes assertion in Wine's PDB parser with app provided debug symbols in PDB format | NEW | View | |
37922 | Unity3D 4.6 (.NET app) freezes/hangs sometimes when reopening a newly created project (thread suspension during exit phase with loader lock held) | NEW | View |
1) Create 32bit prefix: $ export WINEPREFIX=~/unity3dprefix $ WINEARCH=win32 unitySetup.exe 2) Unity uses the Tahoma font, so for visible text you need to do: $ winetricks tahoma 3) (Only for Wine <= 1.7.34, bug #26272 ) For working new project creation $ winetricks ie8 4) (Only for Wine <= 1.7.33, bug #36964 ) For working license you need to copy the ProductId value from HKLM\Software\Microsoft\Windows\CurrentVersion\ProductId to HKLM\Software\Microsoft\Windows NT\CurrentVersion\ProductId using: $ wine regedit Or do: $ wine reg add "HKLM\Software\Microsoft\Windows NT\CurrentVersion" /v ProductId /t REG_SZ /d 12345-oem-0000001-54321 5) (Only for Wine <= 1.7.23, bug #22896) For working editor after click "Play" - you need run: $ mkdir -p $WINEPREFIX/drive_c/users/$USER/AppData/LocalLow
If you want edit code from linux version of monodevelop(or Xamarin Studio) - create link "C:" to drive_c of your prefix in project directory, that adds correct highlighting and autocomplete: cd projectDirectory ln -s ~/unity3dprefix/drive_c C:
If you want open Linux Monodevelop from unity use my script writted in python: http://pastebin.com/W0whvbJ1 and save it as Monodevelop.exe Select in unity as editor that script.
You can download oifficial unity3d version for Linux.
Comments for this application have been disabled because there are no maintainers.