Installing the game Main and menu Sound
What does not
In the Main Menu the mouse pointer is invisible until hardware cursor is enabled. When trying to start a new game (normal and multiplayer) it segfaults in libgl.so.1 (most probably due to lack of multi thread d3d support)
What was not tested
General gameplay (since it does not start)
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||openSUSE 12.1||Jan 30 2012||1.3.36||Yes||Yes||Bronze||George|
|Show||Ubuntu 9.10 "Karmic" amd64 (+ variants like Kubuntu)||Jun 24 2009||1.1.24||Yes||Yes||Gold||an anonymous user|
|Show||Gentoo Linux||Mar 19 2009||1.1.17||Yes||Yes||Platinum||Concern McGully|
|Show||Gentoo Linux x86_64||May 22 2008||1.0-rc1||Yes||Yes||Silver||an anonymous user|
|Show||Ubuntu 7.10 "Gutsy" i386 (+ variants like Kubuntu)||Oct 22 2007||0.9.46.||Yes||Yes||Gold||happyhamster|
winetricks dsound directmusicAfterwards, open up winecfg, go to the "Libraries" tab and set dsound to Builtin.
Â$ wine lithtech.exe -rez rezfile1.rez -rez rezfile2.rez ...This script should wÂork with all version of NOLF:
$ wine lithtech.exe $(for f in $(ls|grep -i rez$); do echo "-rez $f"; done)
++screenwidth "1920" ++screenheight "1080" ++screendepth "32"However, this stretches the game. A better widescreen fix is available here, but you can't play online with it.