Everything seems to work except Cutscenes/Speech and in game music.
I tried version 1002 and 1004 with no noticable difference.
I run the game with the follwing command (from its directory):
wine lithtech.exe -windowtitle "No One Lives Forever" -rez NOLF.rez -rez NOLF2.rez -rez NOLFdll.rez -rez NOLFl.rez
What does not
The game seems to be sped up noticably compared to when being run in a native Windows environment. This results in cutscenes and speech being cut off at the end as the audio can not keep track of the animation. It is annoying but not gamebreaking (kills the amtosphere though -.-). I only played the Intro and the first scene, and I am not sure if the gameplay itself (i.e. the AI enemies) is faster. This would add a little spice to the game's difficulty I presume ;)
When testing in native Windows XP I also noticed that there was music during the intro which I did not hear with wine. Testing with wine again and checking the NOLF settings it seems like the in game music is just not working. Again not gamebreaking...
What was not tested
Gameplay beyond level one. Multiplayer.
Any suggestions on how to get the game run at normal speed are highly appreciated.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||openSUSE 12.1||Jan 30 2012||1.3.36||Yes||Yes||Bronze||George|
|Show||Ubuntu 9.10 "Karmic" amd64 (+ variants like Kubuntu)||Jun 24 2009||1.1.24||Yes||Yes||Gold||an anonymous user|
|Show||Gentoo Linux||Mar 19 2009||1.1.17||Yes||Yes||Platinum||Concern McGully|
|Current||Gentoo Linux x86_64||May 22 2008||1.0-rc1||Yes||Yes||Silver||an anonymous user|
|Show||Ubuntu 7.10 "Gutsy" i386 (+ variants like Kubuntu)||Oct 22 2007||0.9.46.||Yes||Yes||Gold||happyhamster|
winetricks dsound directmusicAfterwards, open up winecfg, go to the "Libraries" tab and set dsound to Builtin.
Â$ wine lithtech.exe -rez rezfile1.rez -rez rezfile2.rez ...This script should wÂork with all version of NOLF:
$ wine lithtech.exe $(for f in $(ls|grep -i rez$); do echo "-rez $f"; done)
++screenwidth "1920" ++screenheight "1080" ++screendepth "32"However, this stretches the game. A better widescreen fix is available here, but you can't play online with it.