Deus Ex: Human Revolution - Director's Cut final update.
Version 2.0.66.0 released by Eidos Montreal, on 18 Nov, 2013.
The latest and final patch for DXHRDC.
AI Bug Fixes:
Graphic Fixes:
Sound/Music Fixes:
Features fixes and additions:
Application Details:
Version: | 2.0.66.0 |
License: | Retail |
URL: | https://www.deusex.com/game/dx... |
Votes: | 3 |
Latest Rating: | Gold |
Latest Wine Version Tested: | 2.21-staging |
Maintainers: About Maintainership
What works
What does not
Workarounds
To resolve the severe freezing every few seconds the game suffers from, setting Strict Draw Ordering to enabled will work, but it will also kill performance. Alternative workaround:
wine reg.exe ADD "HKEY_CURRENT_USER\Software\Eidos\Deus Ex: HRDC" /v "AllowJobStealing" "/t" "REG_DWORD" "/d" "0" /f
wine reg.exe ADD "HKEY_CURRENT_USER\Software\Eidos\Deus Ex: HRDC\Graphics" /v "AtiForceFetch4" "/t" "REG_DWORD" "/d" "0" /f
Maintainer note: see Useful Registry Keys ... Note that the Strict Draw Ordering setting is depreciated, as of Wine version 2.6, and is replaced by the CSMT registry setting.
What was not tested
Nothing
Hardware tested
Graphics:
Additional Comments
I can comfortably play DX: HR on high details with DX11 disabled (using DX9 render path) and only experience occasional stuttering when entering new areas.
Gold rating is for DX9 render path only!
System specifications:
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Current | Arch Linux x86_64 | Nov 27 2017 | 2.21-staging | Yes | Yes | Yes | Gold | HeavyHDx | |
Show | Gentoo Linux x86_64 | Sep 06 2017 | 2.13 | Yes | Yes | No | Garbage | L29Ah | |
Show | Linux Mint 18 "Sarah" x86_64 | Jul 17 2016 | 1.9.14 | Yes | Yes | Yes | Silver | Mutasir | |
Show | Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu) | Apr 10 2015 | 1.7.40 | Yes | Yes | No | Bronze | Mathew C. | |
Show | Fedora 20 x86_64 | Oct 05 2014 | 1.7.27 | Yes | Yes | No | Bronze | Lockheed |
These notes were last updated: 28 November 2017
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1 The console version of the lshw utility is your friend. This command will dump your System hardware specification in a clean format. Post command and output in the Extra Comments section:
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DirectX 11 Support
As of Wine version 1.7.53(+) there are tests enabled to see if your graphics hardware supports DirectX 11... Unfortunately a significant amount of the DirectX 11 translation layer has still to be implemented in Wine.
On supported hardware, Deus Ex: Human Revolution – Director's Cut will start in DirectX 11 mode. The menus will display correctly (some dialogue boxes may appear to be undersized??) In game there will be a lot of graphical corruption and missing textures.
The workaround is to disable support for the DirectX Graphics Infrastructure (DXGI) in Wine:
wine reg.exe ADD "HKEY_CURRENT_USER\Software\Wine\AppDefaults\DXHRDC.exe\DllOverrides" "/v" "dxgi" "/t" "REG_SZ" "/d" ""
Graphical Corruption
Wine, by default, does DirectX draw calls in a different order from Deus Ex: Human Revolution – Director's Cut running under Windows.
The workaround is to enable strict draw ordering (via a registry key):
wine reg.exe ADD "HKEY_CURRENT_USER\Software\Wine\AppDefaults\DXHRDC.exe\Direct3D" "/v" "StrictDrawOrdering" "/t" "REG_SZ" "/d" "enabled"
In addition the AlwaysOffscreen registry setting is enabled by default (since wine version: 1.5.10). It is important that this registry setting should be left enabled.
Mouse Escapes Window (Wine Virtual Desktop mode)
The symptom of this problem is that when Deus Ex: Human Revolution – Director's Cut is run in a Wine Virtual Desktop the mouse can escape from the fullscreen game window.
The workaround is to enable the grab mouse in full screen mode setting (via a registry key):
wine reg.exe ADD "HKEY_CURRENT_USER\Software\Wine\X11 Driver" "/v" "GrabFullscreen" "/t" "REG_SZ" "/d" "Y" /f
This is a workaround introduced by Wine Bug 6971 - Mouse "escapes" window or is confined to an area in the full screen program.
Incorrect DPI Scaling of Elements
The symptom of this issue is that all UI popup elements, the in-game HUD, etc. are scaled to an inappropriately small size. This appears to manifest on a single-head X session with multiple monitors, combined into a single X display.
The only known workaround is to use a Wine Virtual Desktop. The issue is to be investigated further as no Wine bugs appear to be filed against it.
In-game stuttering and generally low FPS
Enabling StrictDrawOrdering leads to a high price in game performance. It is recommended, certainly for Nvidia GPU users (using the proprietary driver), to use the Wine Staging CMST patchset available in the Wine Staging package. AMD GPU users who are using Gallium Nine may not require or benefit from this patchset.
This unstable feature can be enabled in the Staging tab of the winecfg utility. Regressions (crashes, graphical artifacts, etc.) should be reported at the WineHQ Bugzilla - stating that the Wine Staging patchset was used.
DirectX 11 Support
As of Wine version 1.7.53(+) there are tests enabled to see if your graphics hardware supports DirectX 11... Unfortunately a significant amount of the DirectX 11 translation layer has still to be implemented in Wine.
On supported hardware, Deus Ex: Human Revolution will start in DirectX 11 mode. The menus may display correctly. In game there will be a lot of graphical corruption and missing textures.
The workaround is to disable support for the DirectX Graphics Infrastructure (DXGI) in Wine:
wine reg.exe ADD "HKEY_CURRENT_USER\Software\Wine\AppDefaults\dxhr.exe\DllOverrides" "/v" "dxgi" "/t" "REG_SZ" "/d" "" /f
Graphical Corruption
Wine, by default, does DirectX draw calls in a different order from Deus Ex: Human Revolution running under Windows.
The workaround is to enable strict draw ordering (via a registry key):
wine reg.exe ADD "HKEY_CURRENT_USER\Software\Wine\AppDefaults\dxhr.exe\Direct3D" "/v" "StrictDrawOrdering" "/t" "REG_SZ" "/d" "enabled" /f
In addition the AlwaysOffscreen registry setting is enabled by default (since wine version: 1.5.10). It is important that this registry setting should be left enabled.
Mouse Escapes Window (Wine Virtual Desktop mode)
The symptom of this problem is that when Deus Ex: Human Revolution is run in a Wine Virtual Desktop the mouse can escape from the fullscreen game window.
The workaround is to enable the grab mouse in full screen mode setting (via a registry key):
wine reg.exe ADD "HKEY_CURRENT_USER\Software\Wine\X11 Driver" "/v" "GrabFullscreen" "/t" "REG_SZ" "/d" "Y" /f
This is a workaround introduced by Wine Bug 6971 - Mouse "escapes" window or is confined to an area in the full screen program.
Incorrect DPI Scaling of Elements
The symptom of this issue is that all UI popup elements, the in-game HUD, etc. are scaled to an inappropriately small size. This appears to manifest on a single-head X session with multiple monitors, combined into a single X display.
The only known workaround is to use a Wine Virtual Desktop. The issue is to be investigated further as no Wine bugs appear to be filed against it.
In-game stuttering and generally low FPS
Enabling StrictDrawOrdering leads to a high price in game performance. It is recommended, certainly for Nvidia GPU users (using the proprietary driver), to use the Wine Staging CMST patchset available in the Wine Staging package. AMD GPU users who are using Gallium Nine may not require or benefit from this patchset.
This unstable feature can be enabled in the Staging tab of the winecfg utility. Regressions (crashes, graphical artifacts, etc.) should be reported at the WineHQ Bugzilla - stating that the Wine Staging patchset was used.