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Deus Ex: Human Revolution

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Deus Ex: Human Revolution - Director's Cut final update.

Version 2.0.66.0 released by Eidos Montreal, on 18 Nov, 2013.

The latest and final patch for DXHRDC.


AI Bug Fixes:

  • The Personality Dialog no longer disappears when talking to Chase.
  • Chet Wagner no longer missing.
  • Sarif dialog fixed when using pheromones.

Graphic Fixes:

  • Black material - Fixed texture problem on the base of Detroit convenience shops.
  • Black wall in Sarif HQ near the entrance fixed.
  • Bright green textures instead of metallic textures in Hengsha kitchens fixed.
  • Fixed textures tiling issues in Adam's apartment floor and wall, Detroit grass and corridors.
  • Fixed floor tiling issue in Detroit apartment carpets.
  • Fixed black material on Tai Yong Medical walls.

Sound/Music Fixes:

  • Fixed stuck sound issues.
  • Megan intro music stops playing in the walk and talk.
  • Fixed audio glitches in level load.
  • Fixed incoming commentary sound glitch when the system is disabled.
  • Music no longer stalling when performing an ALT-TAB.

Features fixes and additions:

  • Setup dialog: now possible to change settings outside of the game.
  • Text selection language option fixed.
  • Fixed language switching issues from Steam and in-game.
  • Some performance optimizations.

Application Details:

Version: 2.0.66.0
License: Retail
URL: https://www.deusex.com/game/dx...
Votes: 3
Latest Rating: Gold
Latest Wine Version Tested: 2.21-staging

Maintainers: About Maintainership

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

    • Installation through Steam
    • Launching
    • Playing the game
    • DirectX 11 and Tessellation

    What does not

    • DirectX 11 performance is poor (frequent freezing)

    Workarounds

    To resolve the severe freezing every few seconds the game suffers from, setting Strict Draw Ordering to enabled will work, but it will also kill performance. Alternative workaround:

    wine reg.exe ADD "HKEY_CURRENT_USER\Software\Eidos\Deus Ex: HRDC" /v "AllowJobStealing" "/t" "REG_DWORD" "/d" "0" /f
    wine reg.exe ADD "HKEY_CURRENT_USER\Software\Eidos\Deus Ex: HRDC\Graphics" /v "AtiForceFetch4" "/t" "REG_DWORD" "/d" "0" /f


    Maintainer note: see Useful Registry Keys ... Note that the Strict Draw Ordering setting is depreciated, as of Wine version 2.6, and is replaced by the CSMT registry setting.

    What was not tested

    Nothing

    Hardware tested

    Graphics:

    • GPU: Nvidia
    • Driver: proprietary

    Additional Comments


    I can comfortably play DX: HR on high details with DX11 disabled (using DX9 render path) and only experience occasional stuttering when entering new areas.

    Gold rating is for DX9 render path only!

    System specifications:

    • CPU: Intel® Core™ i5-2500 Processor (Sandy Bridge)
    • GPU: Nvidia GTX 970 (Nvidia proprietary driver version: 387.34)


    selected in Test Results table below
    Operating systemTest dateWine versionInstalls?Runs?Used
    Workaround?
    RatingSubmitter
    CurrentArch Linux x86_64Nov 27 20172.21-stagingYes Yes YesGoldHeavyHDx 
    ShowGentoo Linux x86_64Sep 06 20172.13Yes Yes NoGarbageL29Ah 
    ShowLinux Mint 18 "Sarah" x86_64Jul 17 20161.9.14Yes Yes YesSilverMutasir 
    ShowUbuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)Apr 10 20151.7.40Yes Yes BronzeMathew C. 
    ShowFedora 20 x86_64Oct 05 20141.7.27Yes Yes BronzeLockheed 

    Known Bugs

    Bug # Description Status Resolution Other apps affected
    43363 Unable rotate mouse more than 180 degrees using Wayland (Deus Ex: HR, Max Payne 2) NEW View

    Show all bugs

    HowTo / Notes

    Test Submissions ... how to avoid a rejection notice!!

    These notes were last updated: 28 November 2017

    Follow these guidelines to avoid embarrassment when your Test Submission is immediately rejected!!

    • Put your PC specifications in the Extra Comments section e.g. like your CPU and system memory.1
    • When adding test results please specify video card and driver version you are using.2
    • It's also useful to mention what Desktop Environment you are using (e.g. KDE/Plasma, Gnome, Xfce, Budgie, Mate, Cinnamon, ...)
    • Specify if you installed the Deus Ex: Human Revolution into a fresh Wineprefix (or not).
    • Specify what version of the Windows compatibility you use for your Wineprefix (e.g. Windows XP, Windows 7). Specify if you override this for the Deus Ex: Human Revolution executable.
    • Specify whether you installed into a 32-bit or a 64-bit Wineprefix.
    • Add detailed comments about what is not working for you.
    • Please indicate if your using Wine Staging and/or any additional patches applied - to the version of Wine you are using.
    • Please, don't submit test results like "Everything is working" or "Everything isn't working".

    These guidelines ensure your submitted test results are actually relevant to other users of Wine and WineHQ.


    1 The console version of the lshw utility is your friend. This command will dump your System hardware specification in a clean format. Post command and output in the Extra Comments section:

    sudo lshw -short | egrep -v '(volume|disk|bus)'

    2 glxinfo can be used to display your OpenGL and graphics driver versions. Post the command and output in the Extra Comments section:

    glxinfo | egrep '^[[:alpha:]]'

    Known Issues

    DirectX 11 Support


    As of Wine version 1.7.53(+) there are tests enabled to see if your graphics hardware supports DirectX 11... Unfortunately a significant amount of the DirectX 11 translation layer has still to be implemented in Wine.

    On supported hardware, Deus Ex: Human Revolution – Director's Cut will start in DirectX 11 mode. The menus will display correctly (some dialogue boxes may appear to be undersized??) In game there will be a lot of graphical corruption and missing textures.


    The workaround is to disable support for the DirectX Graphics Infrastructure (DXGI) in Wine:


    wine reg.exe ADD "HKEY_CURRENT_USER\Software\Wine\AppDefaults\DXHRDC.exe\DllOverrides" "/v" "dxgi" "/t" "REG_SZ" "/d" ""


    Graphical Corruption


    Wine, by default, does DirectX draw calls in a different order from Deus Ex: Human Revolution – Director's Cut running under Windows.

    The workaround is to enable strict draw ordering (via a registry key):


    wine reg.exe ADD "HKEY_CURRENT_USER\Software\Wine\AppDefaults\DXHRDC.exe\Direct3D" "/v" "StrictDrawOrdering" "/t" "REG_SZ" "/d" "enabled"

    In addition the AlwaysOffscreen registry setting is enabled by default (since wine version: 1.5.10). It is important that this registry setting should be left enabled.


    Mouse Escapes Window (Wine Virtual Desktop mode)


    The symptom of this problem is that when Deus Ex: Human Revolution – Director's Cut is run in a Wine Virtual Desktop the mouse can escape from the fullscreen game window.

    The workaround is to enable the grab mouse in full screen mode setting (via a registry key):


    wine reg.exe ADD "HKEY_CURRENT_USER\Software\Wine\X11 Driver" "/v" "GrabFullscreen" "/t" "REG_SZ" "/d" "Y" /f

    This is a workaround introduced by Wine Bug 6971 - Mouse "escapes" window or is confined to an area in the full screen program.


    Incorrect DPI Scaling of Elements

    The symptom of this issue is that all UI popup elements, the in-game HUD, etc. are scaled to an inappropriately small size. This appears to manifest on a single-head X session with multiple monitors, combined into a single X display.

    The only known workaround is to use a Wine Virtual Desktop. The issue is to be investigated further as no Wine bugs appear to be filed against it.


    In-game stuttering and generally low FPS

    Enabling StrictDrawOrdering leads to a high price in game performance. It is recommended, certainly for Nvidia GPU users (using the proprietary driver), to use the Wine Staging CMST patchset available in the Wine Staging package. AMD GPU users who are using Gallium Nine may not require or benefit from this patchset.

    This unstable feature can be enabled in the Staging tab of the winecfg utility. Regressions (crashes, graphical artifacts, etc.) should be reported at the WineHQ Bugzilla - stating that the Wine Staging patchset was used.

    Known Issues

    DirectX 11 Support

    As of Wine version 1.7.53(+) there are tests enabled to see if your graphics hardware supports DirectX 11... Unfortunately a significant amount of the DirectX 11 translation layer has still to be implemented in Wine.

    On supported hardware, Deus Ex: Human Revolution will start in DirectX 11 mode. The menus may display correctly. In game there will be a lot of graphical corruption and missing textures.

    The workaround is to disable support for the DirectX Graphics Infrastructure (DXGI) in Wine:

    wine reg.exe ADD "HKEY_CURRENT_USER\Software\Wine\AppDefaults\dxhr.exe\DllOverrides" "/v" "dxgi" "/t" "REG_SZ" "/d" "" /f


    Graphical Corruption

    Wine, by default, does DirectX draw calls in a different order from Deus Ex: Human Revolution running under Windows.

    The workaround is to enable strict draw ordering (via a registry key):

    wine reg.exe ADD "HKEY_CURRENT_USER\Software\Wine\AppDefaults\dxhr.exe\Direct3D" "/v" "StrictDrawOrdering" "/t" "REG_SZ" "/d" "enabled" /f

    In addition the AlwaysOffscreen registry setting is enabled by default (since wine version: 1.5.10). It is important that this registry setting should be left enabled.


    Mouse Escapes Window (Wine Virtual Desktop mode)

    The symptom of this problem is that when Deus Ex: Human Revolution is run in a Wine Virtual Desktop the mouse can escape from the fullscreen game window.

    The workaround is to enable the grab mouse in full screen mode setting (via a registry key):

    wine reg.exe ADD "HKEY_CURRENT_USER\Software\Wine\X11 Driver" "/v" "GrabFullscreen" "/t" "REG_SZ" "/d" "Y" /f

    This is a workaround introduced by Wine Bug 6971 - Mouse "escapes" window or is confined to an area in the full screen program.


    Incorrect DPI Scaling of Elements

    The symptom of this issue is that all UI popup elements, the in-game HUD, etc. are scaled to an inappropriately small size. This appears to manifest on a single-head X session with multiple monitors, combined into a single X display.

    The only known workaround is to use a Wine Virtual Desktop. The issue is to be investigated further as no Wine bugs appear to be filed against it.


    In-game stuttering and generally low FPS

    Enabling StrictDrawOrdering leads to a high price in game performance. It is recommended, certainly for Nvidia GPU users (using the proprietary driver), to use the Wine Staging CMST patchset available in the Wine Staging package. AMD GPU users who are using Gallium Nine may not require or benefit from this patchset.

    This unstable feature can be enabled in the Staging tab of the winecfg utility. Regressions (crashes, graphical artifacts, etc.) should be reported at the WineHQ Bugzilla - stating that the Wine Staging patchset was used.

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