Divinity: Original Sin

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Divinity: Original Sin (Classic) on GOG

Lacks Steamworks matchmaking features and auto-updating.

Application Details:

Version: Classic GOG
License: Retail
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 1.7.36

Maintainers: About Maintainership

Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

Was using fedora 21 

1. first you need to be sure that you have GLX enabled in xorg, glxinfo should not trow errors, if yes install nvidia drivers


cp /etc/X11/xorg.conf /etc/X11/xorg.conf.backup

cp /etc/X11/nvidia-xorg.conf /etc/X11/xorg.conf

2. setsebool -P wine_mmap_zero_ignore=1 

3.  add to /etc/sysctl.conf this:

vm.mmap_min_addr = 0


4. install many things:

sudo yum install cabextract 

winetricks corefonts msxml3 d3dx9 vcrun2008

winetricks --force d3dx9_43 d3dcompiler_43

winetricks dotnet35 

4.  I copied GOG version of game from windows and I am running it this way

cd "/home/user/wine/original_sin/drive_c/GOG Games/Divinity - Original Sin/Shipping"

export WINEARCH=win32 

export WINEPREFIX=~/wine/original_sin 

wine32 EoCApp.exe

 5. turn off bloom in graphic settings, all other could be enabled, on nvidia 960 it works on high

What does not

game seems little slower than in windows


What was not tested

installation was not tested

Hardware tested


  • GPU:
  • Driver:

Additional Comments

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
CurrentFedora 21 x86_64Mar 05 20151.7.36N/A Yes Goldan anonymous user 
ShowArch Linux x86_64Jul 09 20141.7.21Yes Yes GoldJoe Davison 

Known Bugs

Bug # Description Status Resolution Other apps affected
36854 Divinity Original Sin Gog version does not display graphics after patch UNCONFIRMED View

Show all bugs

HowTo / Notes

Game Hangs at Start
To solve the problem of the game hanging at start, set the keyboard code to us with this command:

setxkbmap us


The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

crash on chraracter creation/opening inventory
by mro on Friday February 6th 2015, 11:08
crashes when i try to change default characters, but if i stay with default characters, the game starts, but crashes whey i open inventory

wine: Unhandled page fault on read access to 0xf756c100 at address 0x46efa8 (thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0xf756c100 in 32-bit code (0x0046efa8).
...skipped 25 line(s)...

any ideas?
RE: crash on chraracter creation/opening inventory
by puzzled on Monday April 6th 2015, 11:25
Same here.

I've installed in PlayOnLinux with these scripts up to patch 1.0.252:

The game starts and behaves fine except the same crashes you experience.

Debug output:

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithHandleData
wine: Unhandled page fault on read access to 0xf72d8600 at address 0x479478 (thread 0009), starting debugger...
winedbg: Internal crash at 0xa7247e
Installation does not finish
by Oggimog on Monday September 29th 2014, 2:34
Hi, I could not get the GOG-ownloader running, so I downloaded the 4 .bin files and the exe by hand. However, the installation simply stops after some time. No Error, nothing, the bar simply doesn't move anymore.
I've the .exe and .bin files in the same folder,

Hope anyone can help me, can it be that some .bin files are broken? When I use the downloader, do I get a single .exe?

It's the first time I use GOG.
RE: Installation does not finish
by Oggimog on Monday September 29th 2014, 16:37
I started the game from conole. The Error seems to be:
fixme:win:alloc_winproc too many winprocs, cannot allocate one for 0x19588998
I've tried both the 32 and 64 bit version of wine.

On another Game I've found the tip to use /nogui, but I get an error "Couldn't start proc."