Category: Main Games Simulation Games The Sims 2 Ultimate Edition

The Sims 2

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Ultimate Edition from Origin

Application Details:

Version: Ultimate Edition
License: Retail
Votes: 1
Latest Rating: Silver
Latest Wine Version Tested: 5.1-staging

Maintainers: About Maintainership

Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

- Installation

- Most normal gameplay

- Create a sim

- Create a pet

- Travelling to different lots and subhoods

- Most game mechanics, like relationship building, careers, etc

- Build/Buy mode

- Most audio

What does not

- Polygon explosions with certain overhead icons (friendship smilies, memory emoticons, etc)

- Shadows are black boxes

- Audio stutters during process-intensive actions (loading screens, loading a large number of NPCs, etc)

- Game does not run full screen - it must be run in windowed mode.

- Some Town Mode thumbnails and family previews do not render properly

- A bug occurs where Sims complain you stood them up when going on Dates/Outings because the taxi didn't arrive, your Sim was doing something else when the taxi arrived, or occasionally because your sim did not get in the taxi fast enough. This occured in ~80% of Outings I tested, so fairly certain it's a Wine issue.


Install wine-staging from the WineHQ repo, then install winetricks. Using winetricks, install mfc42, d3dcompiler_43 and d3dx9. Some users may also need to install xact, although I found it ran fine without it. Once installed, append "-w" to the commandline to force windowed mode and run.

The shadow issues can be "fixed" by removing shadows entirely. Create a file named "userStartup.cheat" in the ~/Documents/The Sims 2/Config file and add "boolProp simShadows off" to it.

Adding "boolprop useshaders true" to the above userStartup.cheat file may also fix the shadows, and may fix overhead icon polygon explosions, though I haven't played with it on enough to be for certain.

The Lutris version has a set of mods that fix thumbnail issues - I've yet to get any mods working in my game, so I can't comment on their viability in straight Wine.

The game runs when booted fullscreen, however only the loading sounds can be heard. The game changes the screen resolution, but does not load visual elements like the load video or the menu. It also does not allow you to switch windows, forcing you to switch off by the button to exit. This may be something specific to my OS, so you may wish to test with your own system.

What was not tested

- Heavy use of mods

- Sims 2 Bodyshop

Hardware tested


  • GPU: Nvidia
  • Driver: proprietary

Additional Comments

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
CurrentUbuntu 19.10 "Eoan" (+ variants like Kubuntu)Feb 09 20205.1-stagingYes Yes YesSilverEmyn 
ShowManjaro LinuxDec 27 20194.21-stagingYes Yes YesSilverAlec153 
ShowUbuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)Nov 28 20172.21-stagingYes No YesGarbageAlexandr Oleynikov 
ShowMac OS X 10.10 "Yosemite"Dec 10 20161.9.24Yes No GarbageSalumun 
ShowDebian GNU/Linux 8.x "Jessie" x86_64Dec 09 20151.8-rc3N/A No Garbagean anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected
8051 The Sims 2 demo needs support for software vertex processing STAGED View

Show all bugs

HowTo / Notes

This game is FULLY playable with DXVK

Simply install DXVK ( into your prefix using winetricks 

winetricks dxvk

and any version of Sims 2 will be fully playable without any glitches whatsoever!

Note that DXVK requires Vulkan-compatible graphics and fresh graphics drivers (at the time of writing this note, it was version 440.64 of Nvidia's proprietary driver and Mesa 20.0).

The game is playable by patching Wine.

While still far from perfect and prone to unexpected crashes (dependent on hardware), it is possible to run The Sims 2 under Wine.

The infamous D3DERR_INVALIDCALL error is due to the fact Wine is hardcoded to supply 256 vertex shaders instead of 1024 that The Sims 2 demands. By patching this constraint, as well as providing "dummy" code for unimplemented shader interfaces, enables the game to play to surprising results.


A thank you goes to swswine for initially discovering the game's major unimplemented undocumented shader interface and for writing the patch to demonstrate this in bug report 8051. Further contributors include Robert Walker, Alexandr Oleynikov and Paul Gofman.

Option A: Obtain a patched version of Wine

The following GitHub repository maintains the latest Wine source release with the patches to enable The Sims 2 to start. Compiled binaries can be downloaded for use with a 32-bit wine prefix (which could be used with front-ends like PlayOnLinux). Known graphical issues and build instructions for building from source are also documented:

Option B: Lutris

Lutris is a platform for installing games in a unified interface on Linux, an installer is available for this game:

Graphical Glitches Inevitable!

While the patch enables the game to play fairly well (dependant on hardware), there may be issues including:

  • Family thumbnails rendering red "t-pose" Sims.
  • Some skin tones look lighter on the character’s head skin tone than the rest of their body.
  • Icons above sim head (like when a Sim gains a new friend) can cause a temporary polygon explosion.
  • Changing resolution mid game in household mode can sometimes result in a black screen.

Do not submit test reports!

Please do not submit test results here as this is a hack to get the game running. Continue to submit tests for vanilla Wine or wine-staging (as long as this is explicitly stated), but it seems unlikely we'll see improvements from "Garbage" until the hardcoded limit is raised and there is a solution to adding the missing undocumented shader interface.


The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

D3DERR_INVALIDCALL - How to fix this?
by Nicky on Wednesday March 25th 2020, 6:30
Hi need help with Sims 2 Ultimate Collections. Thanks for any help. Please do pm me at
RE: D3DERR_INVALIDCALL - How to fix this?
by Alexandr Oleynikov on Wednesday March 25th 2020, 16:50
Use DXVK. You can install it with winetricks (it has a verb for it called `dxvk`).
Note that you need Vulkan support for it.
Game only moves when I scroll
by Katherine Williams on Monday October 24th 2016, 9:18
i have patched Wine and Sims2 starts. I can open my game and everything. However the game is frozen unless I scroll in game. even tooltips only show up when i hover over an area and then quickly move to the edge of the screen to scroll. Otherwise the game will appear frozen, then jump in time the moment i scroll. Does anyone know what causes this and what i can do to change it?
RE: Game only moves when I scroll
by Luke Horwell on Monday October 24th 2016, 12:55
I noticed this behaviour too, but it happened on rare occasions. I have an NVIDIA graphics card, in case certain graphic drivers may be causing that "ghostly" glitch.

For me, it "just worked" eventually by tweaking the graphic settings, changing the resolution, deleting the save data or just restarting the game. I don't know why it does this - newer patches of the base game (or by installing EPs) seem to have a different rendering engine from the original release, so it doesn't happen in later versions.