- The game in software-rendered mode behaves similar to the original game (that is: playable, but with minor issues)
- Training, scenario and melee mode all work as should.
- Menus work, keyboard and joystick config work.
What does not
- 3dfx, Rendition and PowerVR don't work without some compatibility wrapper. Direct3D mode exit with "Unhandled exception: privileged instruction in 32-bit code." or some page fault.
What was not tested
modem and IPX
Contrary to the 1.0 version, this one even refuses to start without setting the mode to "Windows 95". Some issues with interstate '76 (the fixme's, debug output and cd detection) could be solved, but the fundamental issues (lack of IP multiplayer mode, wobbly wheels, etc.) seem to be more related to shoddy programming and are not resolvable in wine itself (as far as I can see).
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Debian GNU/Linux 8.x "Jessie" x86_64||Aug 26 2014||1.6.2||Yes||Yes||Silver||Bill Carson|