Category: Main Games Action Games Comix Zone U.S. version

Comix Zone

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CD-ROM version, released on the U.S. market in 1995 (No "VersionInfo/StringFileInfo" available, so no version number could be identified.  Presumably this is the first commercial release.)

Application Details:

Version: U.S. version
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 1.6.2

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Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

- Configuring keyboard and joystick
- Background music (midi) and sound effects
- Gameplay is smooth and works as should

What does not

- CD autorun installer hangs after copying some files (but has a workaround).
- Fullscreen mode
- Help files are not always properly rendered (images are left out, text is wrongly aligned, etc.)


What was not tested


Hardware tested


  • GPU:
  • Driver:

Additional Comments

- The exe contains a registration form resource that I've never seen during the gameplay. Regardless, I doubt sega still has its hotline and activation servers online at this point. - During gameplay, the game can still crash, but this seems related to WinG, not wine

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
CurrentDebian GNU/Linux 8.x "Jessie" x86_64Aug 25 20141.6.2No, but has workaround Yes NoGoldBill Carson 

Known Bugs

Bug # Description Status Resolution Other apps affected
37173 waveOutOpen() fails to play sound effects in "Comix Zone" CLOSED INVALID View

Show open bugs

HowTo / Notes


The game starts with:
fixme:process:LoadModule Strange error set by CreateProcess: 193
this doesn't seem to cause any trouble though.

The cd installer hangs after copying the main files with the following error:
warn:heap:GlobalLock (0xc02ec02e): Page fault occurred ! Caused by bug ?
+ a heap of win32s errors
Presumably this could be fixed by installing win32s under wine, but a simpler solution consists of manually unpacking the remaining files.  The only required files are:
- Comix.exe
- Seqs.95
- Sprites.bin
- WAIL32.dll
- WinG32.dll

The sprites and sound file can just be copied from the disc.  The other ones are compressed with a simple LZ77 algorithm.  You can use the following program to uncompress them:
Alternatively, you could look for the AIL and WinG libraries yourself.

To make the background music work, be sure to have a working midi sequencer running on the background (TiMidity + ALSA seems to work for me).  Mind that TiMidity by default takes full control over the ALSA output (so sound effects won't be heard): change the output to 'default' (or any other dmix sink you have defined)


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