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Category: Main Games Online (MMORPG) Games Project: Gorgon Alpha preview (0.4.32)

Project: Gorgon

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The current development snapshot of the game; updated in roughly weekly intervals.

While there is still no official Linux version of this game, I'd strongly encourage you to use my unofficial Project: Gorgon launcher featured on the official Project: Gorgon forms. The main developer has personally assured me that he's OK with people (including myself) using it to play the game until he releases an official Linux version of the game.

Application Details:

Version: Alpha preview (0.4.32)
License: Demo
URL: http://projectgorgon.com/
Votes: 0
Latest Rating: Silver
Latest Wine Version Tested: 1.7.26

Maintainers: About Maintainership

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Free Download Game Launcher (Alpha preview)

Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

Downloading the game through the launcher
Playing the game (everything tested)

What does not

Patching the game using the launcher
Starting the game in OpenGL mode
- Might be a problem with the game itself, since Unity3D OpenGL on Windows isn't actually tested by the developer as far as I know
- WINE native DirectX implementation works so its not such a big deal

Workarounds

What was not tested

The game is already quite challenging, so I couldn't really test all of it yet.

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

You have to have the the Microsoft CoreFonts package installed, otherwise no text will be displayed in the launcher and game. You can either install those fonts system-wide (in Debian) by installing the "Installer for Microsoft TrueType core fonts" (ttf-mscorefonts-installer) package or locally in WINE using the `winetricks --no-isolate corefonts` command. Updating the application will not work due to bug #32985. This is not a WINE bug, but a bug in the old Mono version used by the Unity3D engine! Unfortunately the workaround proposed here earlier DOES NOT WORK and prevent the launcher from behaving correctly (updating will look like it works, but the launcher will actually skip the entire update). See the note for more information! Run these commands to get the launcher to behave as well as is currently possible (will also fix any damage done by the previous snippet): --- CUT --- winetricks --no-isolate corefonts if [ -e "ProjectGorgonLauncherWin_Data/Managed/System.dll.bak" ]; then rm "ProjectGorgonLauncherWin_Data/Managed/System.dll"; mv "ProjectGorgonLauncherWin_Data/Managed/System.dll.bak" "ProjectGorgonLauncherWin_Data/Managed/System.dll" fi --- CUT ---

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentUbuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)Sep 19 20141.7.26N/A Yes SilverAlexander Schlarb 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes

HOWTO

You have to have the the Microsoft CoreFonts package installed, otherwise no text will be displayed in the launcher and game.
You can either install those fonts system-wide (in Debian) by installing the "Installer for Microsoft TrueType core fonts" (ttf-mscorefonts-installer) package or locally in WINE using the `winetricks --no-isolate corefonts` command.

Updating the application will not work due to bug #32985. This is not a WINE bug, but a bug in the old Mono version used by the Unity3D engine.
THE WORKAROUND PROPOSED HERE EARLIER WILL NOT WORK! Replacing System.dll will make the error go away but it will also prevent the launcher from detecting any changes that have to be applied to the application when a new version has actually be released!

To update you'll have to delete the directory
${WINEPREFIX:-${HOME}/.wine}/dosdevices/c:/users/${USER}/Local Settings/Application Data/ProjectGorgon each time there is an update and let the launcher redownload the entire game. Sorry for the inconvience!

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