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Shadow of Destiny

Version according to INSTALL.LOG in installation directory

Application Details:

Version: 1.00.0000
License: Retail
URL:  
Votes: 0
Latest Rating: Garbage
Latest Wine Version Tested: 3.0-rc3

Maintainers: About Maintainership

Free Download CD update for Win98/Me Free Download Shadow of Memories demo (gamepressure.com)

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Installation.

What does not

Errors when started:

xbox_shaders.cpp
prefix\engine\shader_shavol.vsh

Followed by a page fault.  Tried different GPUs, native DirectX 9 and Windows Media Player 9 w/codecs.

Workarounds

What was not tested

Gameplay.

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowUbuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)Dec 28 20173.0-rc3Yes No NoGarbageJeff D. Hanson 
ShowUbuntu 17.04 "Zesty" i386 (+ variants like Kubuntu)Jan 02 20182.21-stagingYes Yes YesBronzeJeff D. Hanson 
ShowUbuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)Dec 27 20162.0-rc3Yes No GarbageJeff D. Hanson 
ShowUbuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)Dec 14 20161.9.23Yes No GarbageJeff D. Hanson 
CurrentUbuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)Jan 26 20151.7.34Yes No GarbageJeff D. Hanson 

Known Bugs

Bug # Description Status Resolution Other apps affected
44275 Shadow of Memories demo hangs at graphic setting screen NEW View
44276 Poor resolution change handling with Shadow of Memories demo UNCONFIRMED View

Show all bugs

HowTo / Notes

Technical Information
Includes Windows Media Player Codecs v8 for Windows Media Player 5.2 or later.  Uses DirectX 8 and FMOD.  SecuROM 4.82.01 is used by the CD version.
Installation notes

Not working yet but getting closer.

First, the patch for bug #40036 is in wine-staging so you will need that build of Wine.

Second, the opening video needs MPEG-1 splitting support in quartz/GStreamer.  If the game hangs after the "Developed By" screen then you don't have it.  Since the game is 32-bit it needs a 32-bit GStreamer plugin for it.  Some GStreamer plugin packages on Debian and Ubuntu don't have multiarch support (known distro bug).  If you're on a 64-bit version of those distros then you may not be able to install both the 64-bit and 32-bit plugins at the same time due to package conflicts without some hacking.

With MPEG-1 support working you'll probably be switched back to the desktop unexpectedly when the intro video starts.  Switch back to the game to see the video which will be the size of a postage stamp.  The PDF manual included with the CD version says the game does not support multitasking (alt-tab switching).

If you don't see any opening title screens or the video and only get a black screen, try alt-tabbing to see if there is an error dialog.  If there is a dialog titled "xbox_shaders.cpp" then Wine's working directory is not the game's install directory.  Start the game using its desktop menu entry (which sets the working directory via the *.lnk file), the ShadowAuto.exe launcher on the CD (requires mfc42.dll: winetricks -q mfc42), or specify it on the command line (wine start.exe /d dirpath dirpath/shadow.exe).

Game always hangs at the Options > Graphic Settings page.

When gameplay is started it usually hangs at the "Prologue" screen.  Alt-tabbing at this screen may make it work.  The CD version usually always fails (even with the update) but the demo may continue on.  The demo still hangs around the time control is returned to the player after the tea house scene.

There's an odd behavior (at least with Xubuntu 17.04 x86 and the Nvidia driver) where the game initially starts at the wrong resolution, showing only one-quarter of the logo screens and menu.  After a few rounds of alt-tabbing, crashing, and relaunching it seems to correct itself until the next reboot.

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