|Latest Wine Version Tested:||4.0|
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Main menu (graphics settings like setting resolution and fullscreen/windowed mode)
Audio (Main Menu only)
First cutscene (Video only, no audio)
In-game HUD seems to render fine
What does not
After the cutscene, it seems that models are there, although most of them are (characters, walls, various objects) without any textures.
However, there are textures on vending machine.
Light seems to show up (and lens flare too)
In-game audio and music
Screenshots of the issues above
What was not tested
When the game is launched through terminal, it get's spammed with message (possibly related to the issue with textures):
fixme:d3d:wined3d_debug_callback 0x24b7dfb0: "Program undefined behavior warning: Sampler object 5 is bound to non-depth texture 3020, yet it is used with a program that uses a shadow sampler. This is undefined behavior.".
I've tested the game with torrented copy of Deluxe Edition which contains story DLCs. However, I do own this game on UPlay.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 19.04 "Disco" amd64 (+ variants like Kubuntu)||May 12 2019||4.0||Yes||Yes||Yes||Gold||Clerc Mathias|
|Show||openSUSE Tumbleweed (rolling release)||Oct 03 2018||3.17||Yes||Yes||Yes||Gold||Freigeist|
|Show||Debian GNU/Linux Unstable "Sid" x86_64||May 04 2018||3.6-staging||Yes||Yes||Yes||Bronze||debianxfce|
|Current||Manjaro Linux||Nov 28 2017||2.21-staging||Yes||Yes||No||Bronze||RTheren|
|Show||Arch Linux x86_64||Nov 12 2017||2.20-staging||Yes||Yes||No||Bronze||Technohacker|