Installing and starting the game.
What does not
What was not tested
Didn't play the whole game yet.
For the reference, my GPU is Nvidia Geforce GTX 680, closed driver 346.47. I used GOG version. Installation works, but some errors appear in the very end of the GOG installer. They can be ignored since game installs fine anyway. After installation you need to work around these bugs: * https://bugs.winehq.org/show_bug.cgi?id=27594 For this I installed vcrun6 and set native override for msvcrt. * https://bugs.winehq.org/show_bug.cgi?id=12400 For this I disabled vertex shaders by setting in KEY_CURRENT_USER\Software\Wine\Direct3D MaxShaderModelVS (type of DWORD) to 0. You can import this reg file for it: https://bugs.winehq.org/attachment.cgi?id=51068 Then resolution wasn't really properly changing to anything higher than 1152x864. You can bypass it by manually setting it in the game configuration in GameData/indy/vars.cfg Set there: res_height=1200 res_width=1600 After that the game runs fine.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 17.04 "Zesty" i386 (+ variants like Kubuntu)||Dec 19 2016||1.9.24||Yes||Yes||Gold||Le Gluon du Net|
|Current||Debian GNU/Linux 8.x "Jessie" x86_64||Mar 19 2015||1.7.38||Yes||Yes||Gold||Shmerl|
|Bug #||Description||Status||Resolution||Other apps affected|
|27594||Indiana Jones and the Emperor's Tomb: error message "invalid floating point camera matrix" (SSE2 control word handling in msvcrt __control87)||NEW||View|
|40364||Broken geometry in Indiana Jones and the Emperor's Tomb||UNCONFIRMED||View|