What does not
Crash before the menu, but there is a workaround.
A lot of 3D malformation, but there is a workaround.
I can not set a resolution bigger than 1152x864.
What was not tested
1) game crashes before the aim menu with this message: "Render. An invalid floating point camera matrix was passed to the D3D driver!" (Wine bug 27594) install vcrun6 with WInetricks and set native override for msvcrt 2) 3D malformation (Wine bug 40364) For this disable vertex shaders, create this DWORD key in the wine regedit: KEY_CURRENT_USER\Software\Wine\Direct3D key MaxShaderModelVS and set it to 0
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Ubuntu 17.04 "Zesty" i386 (+ variants like Kubuntu)||Dec 19 2016||1.9.24||Yes||Yes||Gold||Le Gluon du Net|
|Show||Debian GNU/Linux 8.x "Jessie" x86_64||Mar 19 2015||1.7.38||Yes||Yes||Gold||Shmerl|