The program itself, as well as all menus accessible from the main screen.
What does not
The Planetarium feature.
What was not tested
The Editor feature.
Downgrading of the program's GLSL shaders, which currently use version 3.30.
Program runs, and that's all. Crashes as soon as the "Planetarium" button is clicked. All settings have been tested, and nothing circumvents the error that occurs. Backtrace shows that the error occurs in SpaceEngine.exe, not an external module. The error itself is a page fault while reading from a null (0x0) pointer at address 0x0054e685. Offset in the stack is +0x14e685. Should be noted that the program log gives an (apparently non-fatal) error that states many of the shaders, including the ones for procedural generation, could not be loaded due to incompatibility with GLSL version 3.30, the macro for which was not in every shader file. Lowering of the version in the files that had the macro was not tested.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 15.10 "Wily" amd64 (+ variants like Kubuntu)||Jan 12 2016||1.9.1||Yes||Yes||Bronze||an anonymous user|
|Show||Ubuntu 15.04 "Vivid" amd64 (+ variants like Kubuntu)||Nov 25 2015||1.7.51||Yes||Yes||Silver||Alex Fliker|
|Current||Ubuntu 14.10 "Utopic" amd64 (+ variants like Kubuntu)||Apr 03 2015||1.7.38||Yes||Yes||Bronze||an anonymous user|