Lego Worlds

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Application Details:

Version: 1.0
License: Retail
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 2.3

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Basic gameplay. Everything works as expected once the resolution is set correctly.

What does not

None specific to Wine. There are still some glitches in the game itself, since it is still a beta, but they are present in Windows as well.


What was not tested

Initial game resolution. Although the game only supports fullscreen, it seems to open in a window and sets the computer's resolution to 1152x864. (see extra comments)

Hardware tested


  • GPU:
  • Driver:

Additional Comments

My monitor and system resolution is set to 1600x900. When the game opens, it seems to open in a window (I can still see the Unity launcher and menu bar), and the resolution is reset to 1152x864. Unity resizes to accomodate this change, but the game window is larger than the monitor, and can be "panned" around with the cursor. Once you navigate to the video settings and set the correct resolution, the game goes fullscreen as expected. After exiting the game, the resolution is still at 1152x864. The game does not seem to remember the resolution change, because it always resets to this resolution at every launch.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
ShowArch Linux x86_64Mar 12 20172.3Yes Yes GoldGetz 
CurrentUbuntu 15.04 "Vivid" amd64 (+ variants like Kubuntu)Jun 30 20151.7.44Yes Yes BronzeTristan 
ShowFedora 19 x86_64Jun 11 20151.7.44Yes Yes Goldan anonymous user 
ShowFedora 21 x86_64Jun 03 20151.7.44Yes Yes SilverLuke Short 
ShowUbuntu 15.04 "Vivid" amd64 (+ variants like Kubuntu)Jun 26 20151.6Yes Yes BronzeTristan 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show open bugs


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