WineHQ
Category: Main Games Online (MMORPG) Games Final Fantasy XIV Heavensward (Benchmark)

Final Fantasy XIV

Benchmark utility to determine playability of full game on system.

Application Details:

Version: Heavensward (Benchmark)
License: Demo
URL: http://www.finalfantasyxiv.com
Votes: 0
Latest Rating: Garbage
Latest Wine Version Tested: 5.0

Maintainers: About Maintainership

Free Download Benchmark Downloader

Test Results

Selected Test Results

What works

The benchmark starts.

What does not

crash during benchmark with error:

005f:err:d3d:wined3d_debug_callback 0xce48760: "GL_OUT_OF_MEMORY error generated. Failed to allocate CPU address space mapping for buffer object (consider building 64-bit app).".

Workarounds

What was not tested

Anything beyond the benchmark, which crashes.

Hardware tested

Graphics:

  • GPU: Nvidia
  • Driver: proprietary

Additional Comments

test with:

WINEARCH=win32

DirectX 9

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentFedora 31 x86_64Apr 09 20205.0N/A No NoGarbagea-1 
ShowUbuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)Mar 28 20172.4Yes Yes Silver小太 
ShowMac OS X 10.11 "El Capitan"Sep 04 20151.7.50Yes Yes BronzeRichard Hancock 

Known Bugs

Bug # Description Status Resolution Other apps affected
42732 GL_OUT_OF_MEMORY followed by NULL dereference in FFXIV Heavensward Benchmark UNCONFIRMED View

Show all bugs

Comments

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

For those who are experiencing DirectX Error 30000000
by Woosuk Suh on Wednesday October 7th 2015, 2:12
This happened on my MacBook Pro Retina 15-inch 2015 model running OSX El Capitan while trying to test the newest Wine-Staging release. The cause of problem is that the game does not correctly recognize the video memory size.

A workaround for this problem is to set video memory size manually, and this can be done pretty easily by editing registry.

Key: HKEY_CURRENT_USER\Software\Wine\Direct3D
Name: VideoMemorySize (REG_SZ)
Value: Actual video memory size (for me 1536)

Above settings have been taken from following page: wiki.winehq.org/UsefulRegistryKeys

However, even after doing this, you could only see the strange colors with fractal pattern(described as 'graphics do not show correctly' above) which makes it impossible to do anything with the game.
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