WineHQ

Tales of Zestiria

Application Details:

Version: v1.2
License: Retail
URL: http://store.steampowered.com/...
Votes: 1
Latest Rating: Garbage
Latest Wine Version Tested: 2.0-rc5

Maintainers: About Maintainership

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Almost everything.
In-Game DLC store and controller does not work.

What does not

In-game DLC store - game freezes (use magic SysRQ key to steal keyboard from X and switch to VT1 - kill game from there)
Workaround: use steam website to buy DLCs (: (if you need any)


Controller input doesn't work either: The mappings are wrong - I tested a XBox 360 (USB) and a PS4 (BT) controller.
If you are uncomfortable with the keyboard, than you're most likely not be able to play the game :(
Workaround: sorry, i din't found one - I really tried hard :(


Sound fixes required - also affects Windows users

  • RECOMMENDED: Create an extra 32-bit WINEPREFIX for this game.
    WINEARCH=win32 WINEPREFIX=/wine/tales-of-zestiria
  • Install Steam and Game in it.
  • winetricks d3dx9 vcrun2010 vcrun2012
  • Set xinput1_3 to builtin using winecfg
  • Change audio output to plain ALSA using winetricks sound=alsa (with ALSA sound works 100% with no issues - while PulseAudio or others produce crackling and disoriented sound)
    NOTE: There is another rating for this game in the AppDB, the guy over there says you need to change system audio settings (/etc/pulse something...), YOU DON'T, just set the audio output for the WINEPREFIX to alsa and you're set :)
  • Play Game! (:


Workarounds

What was not tested

Nothing - tested everything - extensive gameplay over 20 hours so far - no issues yet (:

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowArch Linux x86_64Jan 16 20172.0-rc5N/A No GarbageLena Stöffler 
CurrentUbuntu 15.04 "Vivid" amd64 (+ variants like Kubuntu)Nov 09 20151.7.54Yes Yes GoldLena Stöffler 
ShowArch Linux x86_64Nov 01 20151.7.53Yes Yes BronzeDX099 

Known Bugs

Bug # Description Status Resolution Other apps affected
41068 Unhandled illegal instruction when starting Tales of Zestiria UNCONFIRMED View
42282 Tales of Zestiria v1.2 (latest Steam provided runtime) crashes at launch UNCONFIRMED View

Show all bugs

Comments

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Crackling audio
by mariana on Saturday April 15th 2017, 22:55
I'm on Ubuntu 16.04, using PlayOnLinux to run the game. I'm currently using wine version 1.9.24 but I tried other versions and the problem persists. The audio is unbearable basically. Anyone know how to solve this?
Ts icet answer key 2017
by sivaprasad on Saturday March 25th 2017, 1:58
Ts icet answer key 2017
by sivaprasad on Saturday March 25th 2017, 1:53
Ts icet answer key 2017
How to create wine prefix 32 bit
by Skyr on Thursday July 21st 2016, 13:22
Can someone help me with creating a 32 bit prefix because I think that my help my problem of the unhandled page fault.
RE: How to create wine prefix 32 bit
by Mark on Wednesday August 24th 2016, 11:31
YOU KNOW THE PORTING TEAM RIGHT ?DOWNLOAD THE DMC4 WRAPPER OR SPELUNKY WRAPPER...AFTER YOU DOWNLOAD.. GO TO USER.REG INSIDE THE WRAPPER THEN COPY THIS

"*autorun.exe"="native,builtin"
"*ctfmon.exe"="builtin"
"*ddhelp.exe"="builtin"
"*docbox.api"=""
"*findfast.exe"="builtin"
"*icwconn1.exe"="builtin"
"*ieinfo5.ocx"="builtin"
"*maildoff.exe"="builtin"
"*mdm.exe"="builtin"
"*mosearch.exe"="builtin"
"*msiexec.exe"="builtin"
"*pstores.exe"="builtin"
"*user.exe"="native,builtin"
"amstream"="native, builtin"
"atl"="native, builtin"
"crypt32"="native, builtin"
"d3d9"="builtin"
"d3dxof"="native, builtin"
"dciman32"="native"
"devenum"="native, builtin"
"dplay"="native, builtin"
"dplaysvr.exe"="native, builtin"
"dplayx"="native, builtin"
"dpnaddr"="native, builtin"
"dpnet"="native, builtin"
"dpnhpast"="native, builtin"
"dpnhupnp"="native, builtin"
"dpnlobby"="native, builtin"
"dpnsvr.exe"="native, builtin"
"dpnwsock"="native, builtin"
"dxdiagn"="native, builtin"
"gdiplus"="native"
"hhctrl.ocx"="native, builtin"
"hlink"="native, builtin"
"iernonce"="native, builtin"
"iexplore.exe"="builtin"
"inetcpl.cpl"="native, builtin"
"itircl"="native, builtin"
"itss"="native, builtin"
"jscript"="native, builtin"
"mlang"="native, builtin"
"mscoree"="native"
"mshtml"="native, builtin"
"msi"="builtin"
"msimtf"="native, builtin"
"msvcirt"="native, builtin"
"msvcm100"="native, builtin"
"msvcm110"="native, builtin"
"msvcm120"="native, builtin"
"msvcm80"="native, builtin"
"msvcp100"="native, builtin"
"msvcp110"="native, builtin"
"msvcp120"="native, builtin"
"msvcp80"="native, builtin"
"msvcr100"="native, builtin"
"msvcr110"="native, builtin"
"msvcr120"="native, builtin"
"msvcr80"="native, builtin"
"msvcrt40"="native, builtin"
"msvcrtd"="native, builtin"
"msxml3"="native, builtin"
"odbc32"="native, builtin"
"odbccp32"="native, builtin"
"ole32"="builtin"
"oleaut32"="builtin"
"olepro32"="builtin"
"openal32"="native,builtin"
"quartz"="native, builtin"
"riched20"="native, builtin"
"riched32"="native, builtin"
"rpcrt4"="builtin"
"rsabase"="native, builtin"
"secur32"="native, builtin"
"shdoclc"="native, builtin"
"shdocvw"="native, builtin"
"softpub"="native, builtin"
"urlmon"="native, builtin"
"wininet"="builtin"
"wintrust"="native, builtin"
"wrap_oal"="native,builtin"
"wscript.exe"="native, builtin"
"xinput1_3"="builtin"

PASTE IT UNDER THE [Software\\Wine\\DllOverrides]
Game not showing
by Skyr on Tuesday July 19th 2016, 14:39
I am trying to use wineskin to play this game, but when I click on it, nothing happens. When I look at the log file it says that there is an unhanded fault but even when I changed xinput1_3 to builtin that didn't help. Does anyone know what I should do?


P.S. If someone who has the game working could show me their winecfg that might help. Thank you!
RE: Game not showing
by Skyr on Tuesday July 19th 2016, 17:35
I am using a mac
Graphical glitches
by Melkren on Sunday May 8th 2016, 9:24
Hi, has anybody seen anything like this before? It happens on the splash screens every time I boot the game and also shows up on some of the in game menus or conversations. drive.google.com/file/d/0B-hjQMnYmXhHME1td1lrOEZzNlk/view?usp=sharing
RE: Graphical glitches
by DX099 on Sunday May 8th 2016, 11:49
Nope. I don't ever remember having that kind of corruption.
RE: Graphical glitches
by Melkren on Sunday May 8th 2016, 11:53
Do you have an AMD card or Nvidea? I noticed with the open source drivers it's a lot worse than with prop drivers so I think it's related to AMD drivers.
RE: Graphical glitches
by DX099 on Sunday May 8th 2016, 12:37
I have NVIDIA GPU. So performance isn't stellar but it does the job.

If you have AMD, you should be able to use Gallium Nine, which is a native D3D9 implementation and should get you much better results than with NVIDIA hardware use the Wine D3D -> OGL translation layer.

May depends on your GPU though and driver support though.

You could look at this for a startup:

xellink.com/2014/11/20/tutorial-on-wine-gallium-9-possibly-doubling-your-framerate/
RE: Graphical glitches
by Melkren on Wednesday May 11th 2016, 17:13
Thanks so much, just got round to installing the patched version of wine with Gallium nine and it's fixed the issue completely. Performance is tonnes better too.

Many thanks
Xbox controller fix
by Melkren on Tuesday March 29th 2016, 16:08
Hey all, just installed Zestiria in latest version of wine (1.9.6) and found this post on github which got the controller working perfectly, the game also recognizes it as an xbox controller so that the correct buttons show on screen.

github.com/KoKuToru/koku-xinput-wine/issues/5

One thing I have noticed with my version of the game is that the splash screens when you load up don't display correctly and it also happens with images in game too. Anybody else seen this/have a fix?
fonts
by lupintic on Sunday February 21st 2016, 11:16
i have wineskin for mac and the game run but i have a big issue the font dont show correct im ussing wineskin 2.6.9 and winke 1.9.1
RE:
by Mark on Monday March 14th 2016, 5:13
hi sir. i have imac. but when i try to run TOZ using wrapper and many engines. always crash at start up. and install this winetricks d3dx9 vcrun2010 vcrun2012. but didn't work either. how do you manage to run it by yourself ?
Gamepad, etc
by talchas on Saturday January 16th 2016, 21:43
"xboxdrv --buttonmap tl=start,tr=guide,lb=tl,rb=tr,start=back,back=l1,guide=r1 --ui-axismap X2=ABS_Z,Y2=ABS_RX,white=ABS_RY,LT=ABS_RZ,black=ABS_THROTTLE,RT=ABS_RUDDER" or the equivalent config file pastebin.com/bckFLmuX works (it absolutely has to have ABS_Z exist to even look for the right trigger, but it looks for the left/right sticks via index, so you have to remap them, wheee).

The 60-fps fix works with d3d9=native, and nvapi=disabled (or you can click through the error messages :P), and disabling the generally-obsolete audio fix. This will massively increase your load times, because it seems to wind up reloading d3d9 and gameoverlayrenderer constantly during load screens (but not gameplay!), causing tons of GetModuleHandleA calls and readdir(). Hacking GetModuleHandleA to avoid the readdir fixes most of the slowdown, but there's still a bunch (call it 2x-3x rather than 30x or 50x). Setting gameoverlayrenderer=disabled as well eliminates any noticeable problem (but loses you the steam overlay if you care). The OSD/etc doesn't work, the keyboard rebinds do.
RE:
by Mark on Monday March 14th 2016, 0:27
Hey i do D3d9=native on winecfg. still 30fps. how to get 60fps ? i also try this, steamcommunity.com/app/351970/discussions/0/490123938441506815/
But didn't work. Please tell me how do you get 60fps exactly. =) Thnx
RE: Gamepad, etc
by DX099 on Saturday April 2nd 2016, 15:14
I've also been fiddling to get the 60 fps fix to work on Wine Staging and didn't succeed while it works on Windows.

Also, the audio fix is still relevant for me. The crackling is still there with game v1.4 and PA 8.0.

by Scott Serbousek on Friday November 6th 2015, 20:20
If you are getting a Page Fault Access, try setting xinput1_3 to "builtin".
RE:
by Glog78 on Saturday November 7th 2015, 4:59
Sadly even builtin keeps me getting the xinput error. Any other ideas ?
RE:
by Glog78 on Sunday November 8th 2015, 6:48
Sorry was my fault... didn't press save in winecfg. Works with xinput1_3 builtin. Thanx
RE:
by Skyr on Wednesday July 20th 2016, 12:38
I tried that but it still says unhanded page fault.
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