Application Details:
Version: | Steam |
License: | Retail |
URL: | http://www.thewitcher.com/ |
Votes: | 5 |
Latest Rating: | Gold |
Latest Wine Version Tested: | 3.13-staging |
Maintainers: About Maintainership
What works
Pretty much everything (alchemy, mutations, vendor npcs, combat, fast travel etc.)
What does not
Geralt had no hair, even though npcs had beautiful hairs. not sure what causes the issue
Workarounds
used DXVK 0.63 and game is running around 60fps with ultra graphics
What was not tested
nothing
Hardware tested
Graphics:
Additional Comments
Used a clean 64 bit wineprefix and winver=win7
CPU: AMD Ryzen 1800X @ 3.85GHz
GPU: nVidia GTX 1080 (MSI Armor 8GB) (driver: 396.24.10 beta)
RAM: Corsair Dominator Platinum 16GB (2x8GB) @ 3000MHz
Storage: Samsung 960 Evo 1TB
DE: GNOME Shell 3.28.3 & GDM 3.28.2
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | Manjaro Linux | Jul 30 2018 | 3.13-staging | Yes | Yes | Yes | Gold | Vladimir | |
Current | Arch Linux x86_64 | Jul 22 2018 | 3.13-staging | Yes | Yes | Yes | Gold | Mehmet Akif TASOVA | |
Show | Gentoo Linux x86_64 | Mar 06 2018 | 3.3 | Yes | Yes | No | Silver | Kai Krakow | |
Show | Ubuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu) | Nov 21 2017 | 2.21 | Yes | Yes | No | Bronze | Alexander Yakovlev | |
Show | Ubuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu) | Mar 30 2017 | 2.4 | Yes | Yes | Bronze | Andrey Vlasov |
Bug # | Description | Status | Resolution | Other apps affected |
39180 | Witcher 3 Wild hunt Wine 1.7.50 not working | CLOSED | FIXED | View |
39885 | Cannot allocate more than 32gb of memory | CLOSED | FIXED | View |
42292 | The Witcher 3 fails to render correctly after starting a new game | CLOSED | FIXED | View |
42347 | The Witcher 3 starting menu is distorted [radeonsi] | CLOSED | FIXED | View |
42414 | The Witcher 3 intro videos don't play | CLOSED | FIXED | View |
42592 | The Witcher 3 has poor performance (buffer access flags are ignored) | CLOSED | FIXED | View |
42863 | Multiple games require sample_c_lz for cube/array textures (Winexy, Witcher 3, Flame in the Flood) | CLOSED | FIXED | View |
43131 | Multiple apps need correct shader translation for discard_z (The Witcher 3, Star Trek Online, .hack//G.U Last Recode) | CLOSED | FIXED | View |
43133 | The Witcher 3: ambient occlusion distortions | NEW | View | |
43158 | The Witcher 3: dark opaque surface distortion | CLOSED | DUPLICATE | View |
43160 | The Witcher 3: puppeteer lines appearing on character | CLOSED | FIXED | View |
43167 | Witcher 3 will not start | CLOSED | FIXED | View |
43239 | The Witcher 3: ground is too dark in some areas | CLOSED | DUPLICATE | View |
43264 | The Witcher 3: Black and red face textures and missing vegetation | CLOSED | FIXED | View |
45577 | Skyrim tries to install MS VC Redist Package each launch | CLOSED | FIXED | View |
50379 | The Witcher 3 has broken rendering with Vulkan renderer | CLOSED | FIXED | View |
Currently with wined3d, The Witcher 3 is still affected by CPU-GPU buffer maps synchronization issue (bug #44315). It severely degrades performance.
Using dxvk instead of wined3d is the best course of action, since it performs very well, and also provides perfect rendering, as long as your Vulkan driver supports VK_EXT_transform_feedback extension.
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
by Shawn on Sunday January 10th 2016, 17:48
by Guillaume Charifi on Thursday May 26th 2016, 15:02