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Category: Main Games Online (MMORPG) Games Lord of the Rings Online Update 17, The Siege of Minas Tirith

Lord of the Rings Online

Lord of the Rings Online as of 22 December 2015.

Application Details:

Version: Update 17, The Siege of Minas Tirith
License: Free to use
URL: http://www.lotro.com/
Votes: 0
Latest Rating: Platinum
Latest Wine Version Tested: 1.9.15

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

  • Installer (pause/resume, continuing of download after exiting the launcher)
  • Playing the game
  • In-game store

What does not

  • Ticks in checkboxes of the launcher settings are not visible (checkboxes are white regardless of setting; settings can be changed in C:\users\\My Documents\The Lord of the Rings Online\UserPreferences.ini)
  • It seems that the launcher won't properly exit when pressing the x-button in the top right corner of the window while the game is not fully downloaded. (perhaps that's intended behaviour since the download would continue until the computer is shut down - Alt+F4 closes the launcher though)

Workarounds

What was not tested

nothing (I think)

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

(I'm sorry for spelling-, grammar- and/or wording errors) Installation: ============= OS: Ubuntu 14.04.3 amd64 with Unity 7.2.6 I installed Wine 1.8 using "ppa:wine/wine-builds". The only setting I changed in winecfg was to enable virtual desktop emulation and set it to my monitor resolution. During the installation process the game installs a few libraries (which seem to be listed in "/ReqSoftware.xml"). Gameplay: ========= Sometimes when switching to another workspace some keys might get stuck (usually Ctrl, Alt and/or Shift in my case). To unstuck them the keys can be simply pressed once when switching back to the game. For advanced users: (probably only affects Unity users) [Be careful, a misconfiguration could have very bad side-effects such as a non-working desktop - be sure you know what you are doing.] To be able to use keyboard shortcuts using the Alt-key one has to install compizconfig-settings-manager (it's in the default repositories) and disable the keyboard shortcuts containing the Alt-key in "Desktop->Ubuntu Unity Plugin". (This is especially useful since I couldn't find a way to rebind Alt-F10 to enable/disable the lantern.) Miscellaneous in-game settings/tips: ==================================== Disabling "Options->Adv Graphics->Shadows->Environment Stencil Shadows" greatly reduced lag in some houses in Bree. In "Options->Adv Graphics->Display": Setting the Refresh Rate to 60Hz and enabling "Sync To Refresh Rate" decreased the CPU usage of the game in the Character-Selection-screen and in areas that do not need many system-esources to render (see "Notes"). If only the Refresh Rate is set ("Sync To Refresh Rate" not set) it seems that the game ignores this setting (I sometimes got 90+ FPS in a few areas). Notes: ====== The game seems to use only one CPU core. It seems that the game runs out of memory and crashes in some regions (e.g. in Rohan) with highest graphics settings enabled - it crashes when it reaches ~4GB virtual memory usage. It seems that the game *should* support more than 4GB RAM even though it's a 32bit application (some forum posts mention memory leaks where the game uses ~8GB of RAM), so the game would probably work longer if it could address more memory. (I tried running the game with wine64, but it still crashed at ~4GB). This however isn't a wine-only problem since there are many forum posts of Windows users complaining about memory leaks. (see https://www.lotro.com/forums/search.php?searchid=7565379 (I simply searched the forums for "64bit crash")) Conclusion: =========== I gave this game a Platinum rating since it installs without problems. The performance could be better, but the game is very well playable. Problems with the Alt-key probably exist only in Unity and can be easily fixed (not a Wine problem anyway). Stuck keys are not really a problem since they can be unstuck easily (I'm not sure if this has to do with Wine). The described Problems in the launcher settings probably won't be noticed by most users since there aren't any important settings in there. The Problem is probably caused by an error in lotro-root-dir/en/Launcher.qss: When I change "QCheckBox:enabled {color: white; }" to "QCheckBox:enabled {color: green; }" both the ticks and the descriptions of the options become green (and therefore visible). However, the game detects the modified file and won't let you play unless the file is updated (which sets the colour to white again). The Wine devs and the whole community did an awesome job, one reason less to use Windows! :-D

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowUbuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)Jul 25 20161.9.15Yes Yes PlatinumJosh Ross 
ShowUbuntu 15.10 "Wily" amd64 (+ variants like Kubuntu)Feb 21 20161.8.1Yes Yes Silveran anonymous user 
CurrentUbuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)Dec 22 20151.8Yes Yes SilverKai 
ShowLinux Mint 18 "Sarah" x86_64Nov 30 20161.6.2Yes Yes Bronzean anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected

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HowTo / Notes

Update on Out Of Memory errors when the game reaches ~4GB of RAM usage (as of 2016-1-18)

It seems that memory is freed more often when a newer version of Windows is set in the settings (e.g. Vista or Windows 7) - it took more effort to crash the game than in XP: I had to set the texture cache size to the maximum and quick-travel around which seems to increase memory usage (since the memory apparently isn't always freed quickly after travelling).

I don't know why this is the case, but I guess that the game handles memory differently on different Windows versions - I know that the game enables some options on newer Windows versions, for example DirectX11 settings (which I have not tested yet), so I guess it is possible that this somehow affects memory management too...

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