Ran the install launcher from Turbine just fine. It installs a Netsession agent as well.
What does not
Random crashes on turbine launcher and in game. Restarting seems to reset. Sometimes launcher gets stuck at "Receiving content list from Akamai", need to launch netsession_win.exe manually to get the launcher to finish. Launcher can be slow and my take up to 30 minutes before allowing login and show server online.
What was not tested
Any diagnostics or uninstall.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)||Jul 25 2016||1.9.15||Yes||Yes||Platinum||Josh Ross|
|Show||Ubuntu 15.10 "Wily" amd64 (+ variants like Kubuntu)||Feb 21 2016||1.8.1||Yes||Yes||Silver||an anonymous user|
|Show||Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)||Dec 22 2015||1.8||Yes||Yes||Silver||Kai|
|Current||Linux Mint 18 "Sarah" x86_64||Nov 30 2016||1.6.2||Yes||Yes||Bronze||an anonymous user|
It seems that memory is freed more often when a newer version of Windows is set in the settings (e.g. Vista or Windows 7) - it took more effort to crash the game than in XP: I had to set the texture cache size to the maximum and quick-travel around which seems to increase memory usage (since the memory apparently isn't always freed quickly after travelling).
I don't know why this is the case, but I guess that the game handles memory differently on different Windows versions - I know that the game enables some options on newer Windows versions, for example DirectX11 settings (which I have not tested yet), so I guess it is possible that this somehow affects memory management too...