Mordheim: City of the Damned

Application Details:

Version: Steam version
License: Retail
URL: http://mordheim-cityofthedamne...
Votes: 1
Latest Rating: Platinum
Latest Wine Version Tested: 2.14-staging

Maintainers: About Maintainership

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works


Run the game.

Play the game.

What does not

dx11 mode


What was not tested

All the rest game

Hardware tested


  • GPU:
  • Driver:

Additional Comments

Is necessary 64 bit Bootle. No winetricks or dll override. Only put in extra parameters in steam launcher: -force-d3d9 Because by default the game run in dx11 mode and show black areas and glitch, slow render, even not launch the game before start campaign. My Hardware: AMD Phenom(tm) II X6 1055T Processor × 6 8GB RAM Nvidia GeForce GTX 560 ti VRAM DDR5 1024 MB Driver Nvidia: 367.35 official graphics ppa

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
ShowFedora 26 x86_64Aug 22 20172.14-stagingN/A Yes NoPlatinumZlopez 
ShowFedora 26 x86_64Aug 01 20172.13-stagingN/A Yes PlatinumZlopez 
ShowFedora 26 x86_64Jul 16 20172.11-stagingN/A Yes PlatinumZlopez 
ShowFedora 25 x86_64Jun 17 20172.10N/A Yes PlatinumZlopez 
ShowFedora 25 x86_64Jun 11 20172.9N/A Yes PlatinumZlopez 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs


The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

transparent textures
by McDude on Friday August 10th 2018, 20:33
Bug: Units don't show / transparent / missing textures / broken shaders...

Mordheim v1.4.4.4 x32/x64
NixOS stable 18.03
wine-3.0 or wine-3.3 (former vanilla; later staging; rebuild with and without wineWow)
nVidia GPU
both winearch=32 and winearch=64 (different game executable were deployed in Program Files and Program Files (x86) at different installation attempts)

[HKEY_CURRENT_USER\Software\Wine\Direct3D] "UseGLSL"="disabled"

I had an older version of Mordheim running fine on an older version of wine back in 2016 so this is either a new graphics driver bug, Mordheim bug or wine bug.