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Witcher 3 Wild Hunt

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Application Details:

Version: 1.12
License: Retail
URL: http://www.thewitcher.com/
Votes: Marked as obsolete
Latest Rating: Garbage
Latest Wine Version Tested: 1.9.1

Maintainers: About Maintainership

Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

Nothing

What does not

Everything

Workarounds

What was not tested

any tweaks with winetricks

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

When running wine witcher3.exe, this error is shown: GPU does not meet minimal requirements. Support for DirectX 11 is required. I guess wine's DirectX 11 supports is still distant future.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentUbuntu 15.04 "Vivid" amd64 (+ variants like Kubuntu)Jan 22 20161.9.1N/A No NoGarbagean anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected

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Comments

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.


by Shmerl on Thursday September 1st 2016, 20:01
Those entries didn't help in my case. See bugs.winehq.org/show_bug.cgi?id=39180#c15
RE:
by Shmerl on Saturday December 17th 2016, 19:05
I just tested it with AMD RX 480 / Mesa 13.0.2 and they indeed help.
Minimal requirements dialog box
by Guillaume Charifi on Sunday August 28th 2016, 9:07
To go past the dialog box, you must allow the Wine D3D implementation to use a recent version of OpenGL.
To do that, you can create a file (e.g. d3d.reg) that contains:
[HKEY_CURRENT_USER\Software\Wine\Direct3D]
"DirectDrawRenderer"="opengl"
"UseGLSL"="enabled"
"MaxVersionGL"=dword:00040005

Then import it into the registry with the following command : wine regedit d3d.reg.
This will allow Wine D3D to use OpenGL 4.5.
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