Game seems to fully work(ver. 22.214.171.124), saving/loading also works
What does not
Fullscreen. Changing res to fullscreen just switched the game back to windowed but when I tried doing so on my secondary monitor without any panels the game crashed.
In borderless windowed my desktop panels still show up(using GNOME).
What was not tested
Had to set wine prefix to 32-bit. Had to install xna40 via winetricks. Had to install these libraries to get the game and pulseaudio sounds to work: lib32-alsa-plugins lib32-libpulse lib32-openal lib32-mpg123 The GOG installer sets the game install directory to the place where it was launched from, so the game will then look for files in a completely wrong directory. Either copy the files there or perhaps launching the setup from C:/GOG Games/Stardew Valley/ could fix it(or perhaps just from C:/GOG Games/ ?) Also the GOG installer throws out a bunch of errors but still works.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 18.10 "Cosmic" amd64 (+variants like Kubuntu)||Feb 09 2019||4.1-staging||Yes||Yes||Yes||Gold||gardenapple|
|Show||Debian 10.x "Buster"||Jan 10 2019||4.0-rc5-staging||Yes||Yes||Yes||Gold||Gero45|
|Show||Slackware 14.1 64-bit multilib||Apr 09 2016||1.9.7||Yes||Yes||Gold||Brendan Orr|
|Current||Arch Linux x86_64||Mar 19 2016||1.9.6||Yes||Yes||Gold||C0rn3j|
|Show||Funtoo Linux AMD64||Mar 15 2016||1.9.5||Yes||No||Garbage||James Hammons|
|Bug #||Description||Status||Resolution||Other apps affected|
|36789||Multiple .NET XNA games fail to start, complaining with "Could not find a Direct3D device that supports the XNA Framework HiDef profile" (One Finger Death Punch, Party Of Sin DEMO, Stardew Valley)||CLOSED||FIXED||View|
|39402||Multiple applications are silent or crash with builtin xaudio2 due to missing audio conversion in IXAudio2Impl_CreateSourceVoice (Lost Planet 2 Benchmark, Skyrim, Skullgirls, Terraria, Stardew Valley)||RESOLVED||NOTOURBUG||View|
|40412||Stardew Valley (.NET 4.0 XNA4 game, Steam) crashes on startup ('IXAudio2Impl_CreateSourceVoice' doesn't support 'WAVE_FORMAT_ADPCM')||CLOSED||DUPLICATE||View|
|42620||Stardew Valley (.NET 4.0 XNA4 game) crashes on startup ('IXAudio2Impl_CreateSourceVoice' doesn't support 'WAVE_FORMAT_ADPCM')||CLOSED||DUPLICATE||View|