Steam version 1.3
Application Details:
Version: | 1.3 (Steam) |
License: | Retail |
URL: | http://fireflyworlds.com/games... |
Votes: | 0 |
Latest Rating: | Platinum |
Latest Wine Version Tested: | 2.0.1 |
Maintainers: About Maintainership
What works
What does not
Nothing
Workarounds
What was not tested
Multiplayer
Hardware tested
Graphics:
Additional Comments
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | macOS 10.12 "Sierra" | Jun 18 2017 | 2.0.1 | Yes | Yes | No | Platinum | Quinn Casey | |
Show | Ubuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu) | Jul 12 2016 | 1.9.14 | Yes | Yes | No | Gold | Jakub Janek | |
Current | Ubuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu) | Apr 20 2016 | 1.9.8 | Yes | Yes | No | Platinum | AJ Fite |
Bug # | Description | Status | Resolution | Other apps affected |
To get multiplayer working, use winetricks:
$ winetricks directplay
NOTE: The host should leave the game last, otherwise it will hang for the other players when they try to leave.
This should work for any app, if you have Intel + AMD or AMD + AMD with open source drivers.
If you have laptop with hybrid graphics cards. You can launch game with command:
env DRI_PRIME=1 vblank_mode=0 wine ~/path/to/your/exe/file
In case of using command, you get swich to powerful graphics card and disable vsync for more FPS.
If you have Mesa drivers 17.x.x or more, you can use this command:
env DRI_PRIME=1 mesa_glthread=true vblank_mode=0 wine ~/path/to/your/exe/file
Last command is most best in performance that you can get in this moment, you can use it for any wine application that you need. But argument mesa_glthread=true may not always work, so if your app crash, remove it.
For Steam users, you can set environment variable of any applications in properties.
DRI_PRIME=1 mesa_glthread=true vblank_mode=0 %command%
(It will work only with native Steam for Linux) For Wine, you have to start Steam or game with those arguments
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
by Wiborg on Sunday June 24th 2018, 9:01
Using GameRanger, the game launches and then shows something like "Establishing connection…". If DirectPlay is not installed, it will throw some errors, so I installed that with Winetricks. But then another error came up:
00d1:err:winsock:interface_bind Failed to bind to interface, receiving broadcast packets will not work on socket 00fc.
00d1:err:winsock:interface_bind Failed to bind to interface, receiving broadcast packets will not work on socket 0100.
wine: Unhandled stack overflow at address 0x1002e3e7 (thread 00e1), starting debugger...
00e1:err:seh:setup_exception_record stack overflow 1332 bytes in thread 00e1 eip 7bc3e36a esp 0b4e0dfc stack 0xb4e0000-0xb4e1000-0xb5e0000
00e0:err:winsock:interface_bind Failed to bind to interface, receiving broadcast packets will not work on socket 01ec.
So it's about winsock (wsock32.dll), which I shouldn't replace as it's the network socket library of windows, right?
Can anyone help me?
Cheers
by JC on Monday February 27th 2017, 20:39
by u312302109381290 on Tuesday February 28th 2017, 1:46
by JC on Tuesday February 28th 2017, 9:35