Application Details:
Version: | Steam |
License: | Retail |
URL: | http://doom.com |
Votes: | 14 |
Latest Rating: | Platinum |
Latest Wine Version Tested: | 5.0-rc4 |
Maintainers: About Maintainership
What works
As i checked everything works just fine. Also no problems ending the game.
Used Steam version and installed directly to Fedora 31
Using Vulkan, Raedeon RX5700, Ryzen 5 3600 CPU
What does not
Workarounds
What was not tested
Just played the SIngle Player
Hardware tested
Graphics:
Additional Comments
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Current | Fedora 31 x86_64 | Apr 20 2020 | 5.0-rc4 | Yes | Yes | No | Platinum | Chris | |
Show | Debian 9 (Stretch) | Aug 19 2018 | 3.14 | Yes | Yes | Yes | Gold | Wylda | |
Show | Ubuntu 18.04 "Bionic" amd64 (+variants like Kubuntu) | Aug 12 2018 | 3.13 | Yes | No | Yes | Garbage | Eonfge | |
Show | Fedora 28 x86_64 | Jul 14 2018 | 3.11-staging | Yes | Yes | Yes | Garbage | Linards | |
Show | Ubuntu 18.04 "Bionic" amd64 (+variants like Kubuntu) | May 16 2018 | 3.7-staging | Yes | Yes | No | Silver | Andre Lima |
Bug # | Description | Status | Resolution | Other apps affected |
42061 | DOOM(2016) has issues with multiple monitors - crashes too | UNCONFIRMED | View | |
44856 | Multiple games and applications need 'mfc140.dll' ('winetricks -q mfc140' is a workaround) | NEW | View | |
46645 | DOOM 2016 Crashing on second loading screen on 99% when Vulkan render is used | UNCONFIRMED | View |
As of 2.0-rc2, the bcrypt.dll patches are included in WINE-staging
To startup using different renders, in Steam: "Set Launch Options..." to:
"+r_renderAPI
Where API #:
0 : Open GL (4.5 Compatibility Profile)
1: Vulkan
e.g. for vulkan:
+r_renderAPI 1