Application Details:
Version: | Steam |
License: | Retail |
URL: | http://doom.com |
Votes: | 14 |
Latest Rating: | Platinum |
Latest Wine Version Tested: | 5.0-rc4 |
Maintainers: About Maintainership
What works
Pretty much everything.
Used the Vulkan client on my NVIDIA GTX 1060 with driver 375.66 and it never dropped below the capped 60 FPS on this system.
What does not
Exiting the game seems to cause it to freeze and requires a force quit.
Had some issues with the compositor on elementary OS. Had to hit Super + w and re-select the window to fix it.
Workarounds
What was not tested
Multiplayer
Hardware tested
Graphics:
Additional Comments
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | Fedora 31 x86_64 | Apr 20 2020 | 5.0-rc4 | Yes | Yes | No | Platinum | Chris | |
Show | Debian 9 (Stretch) | Aug 19 2018 | 3.14 | Yes | Yes | Yes | Gold | Wylda | |
Show | Ubuntu 18.04 "Bionic" amd64 (+variants like Kubuntu) | Aug 12 2018 | 3.13 | Yes | No | Yes | Garbage | Eonfge | |
Show | Fedora 28 x86_64 | Jul 14 2018 | 3.11-staging | Yes | Yes | Yes | Garbage | Linards | |
Show | Ubuntu 18.04 "Bionic" amd64 (+variants like Kubuntu) | May 16 2018 | 3.7-staging | Yes | Yes | No | Silver | Andre Lima |
Bug # | Description | Status | Resolution | Other apps affected |
42061 | DOOM(2016) has issues with multiple monitors - crashes too | UNCONFIRMED | View | |
44856 | Multiple games and applications need 'mfc140.dll' ('winetricks -q mfc140' is a workaround) | NEW | View | |
46645 | DOOM 2016 Crashing on second loading screen on 99% when Vulkan render is used | UNCONFIRMED | View |
As of 2.0-rc2, the bcrypt.dll patches are included in WINE-staging
To startup using different renders, in Steam: "Set Launch Options..." to:
"+r_renderAPI
Where API #:
0 : Open GL (4.5 Compatibility Profile)
1: Vulkan
e.g. for vulkan:
+r_renderAPI 1