Intro, logo (choppy)
What does not
Game starts and from the first logo experience is very choppy with frequent 'err:dsound:DSOUND_MixOne underrun on sound buffer 0xbeda60'.
Moving in the menu is impossible as mouse cursor is not shown and Wine eats up 100% CPU.
What was not tested
Game installation, uninstall, save, load, actual playing
Tested on Nvidia GeForce 7600 GT using driver nvidia-glx 1.0.9746+18.104.22.168-1
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 19.10 "Eoan" (+ variants like Kubuntu)||Oct 29 2019||4.18||Yes||Yes||No||Platinum||consolelogger|
|Show||Linux Mint 14 "Nadia"||Nov 22 2013||1.7.6||Yes||Yes||Platinum||Booman|
|Show||Ubuntu 12.04 "Precise" amd64 (+ variants like Kubuntu)||Oct 19 2013||1.7.4||Yes||Yes||Bronze||mx2|
|Show||Arch Linux x86_64||Feb 03 2013||1.5.22||Yes||Yes||Gold||P. Neidhardt|
|Show||Ubuntu 13.04 "Raring" amd64 (+ variants like Kubuntu)||Dec 24 2012||1.5.16||Yes||Yes||Platinum||Dale|
2014-11-14 Admin note: the following was extracted from a user comment made on November 9th 2013, and may not be relevant to current Wine.
About windows getting minimized, the workaround is pretty simple : the MenuStates of the .ini file is reset everytime you launch the game, which causes it to define minimized windows. What you need to do is chmod it to read-only (chmod 444 does the trick) after having changed the MenuStates parameters to suitable window sizes.
I got it to work with around 50 mods, the thing is the .ini file needs to update the modlist, so you first need to run Morrowind with a writable .ini file (chmod 644 works like a charm), then you can kill the process immediately afterwards (wineserver -k after Ctrl+Alt+F1 for instance), chmod the .ini to 444 after checking the MenuStates section is still well and about, and launch the game !