"Everything" required to play the game (including DX11 support)!!!
What does not
Graphic issues, due to the fact that D11 support is not perfect. But DX11 do works!!! In this Wine version it is playable in DX11 mode. In previous 2.x it was playable only in DX10 mode, and very poorly.
It happens in all quality graphics configuration: from low to ultra.
What was not tested
If it were not for the small problems on the graphics reported above (which do not get in the way), I'd rate it as platinum. For real, it is playable.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Debian 10.x "Buster"||Oct 23 2019||4.18-staging||Yes||Yes||No||Silver||Daniel|
|Show||Debian GNU/Linux 9.x "Stretch" x86_64||Dec 02 2018||3.21||Yes||Yes||No||Silver||Daniel|
|Show||Arch Linux||Jun 21 2018||3.10-staging||No, but has workaround||Yes||Yes||Silver||asembus|
|Show||Arch Linux||May 10 2018||3.7-staging||N/A||Yes||Yes||Silver||asembus|
|Current||Debian GNU/Linux 9.x "Stretch" x86_64||Feb 22 2018||3.2||Yes||Yes||No||Silver||Daniel|
Killing Floor 2 uses DirectX 11 features by default. If you're not inclined to use DXVK which translates D3D11 calls to Vulkan, and knowing WINE DirectX 11 support is not yet complete, you should use DirectX 10 mode instead. To enable this, launch Killing Floor 2 with the `-DX10` option.