UE3 startup sequence
What does not
Graphics, likely due to missing DirectX 10 support. Application does not crash, but is not usable.
What was not tested
If you can get steam to work in a 64-bit Wine prefix, you can test this. KF2 is 64-bit only. I had to use alternative means to get the game to launch without steam.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Debian GNU/Linux 9.x "Stretch" x86_64||Dec 02 2018||3.21||Yes||Yes||No||Silver||Daniel|
|Show||Arch Linux||Jun 21 2018||3.10-staging||No, but has workaround||Yes||Yes||Silver||asembus|
|Show||Arch Linux||May 10 2018||3.7-staging||N/A||Yes||Yes||Silver||asembus|
|Show||Debian GNU/Linux 9.x "Stretch" x86_64||Feb 22 2018||3.2||Yes||Yes||No||Silver||Daniel|
|Show||Ubuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)||Jan 07 2018||2.21-staging||Yes||Yes||Yes||Bronze||asembus|
Killing Floor 2 uses DirectX 11 features by default. If you're not inclined to use DXVK which translates D3D11 calls to Vulkan, and knowing WINE DirectX 11 support is not yet complete, you should use DirectX 10 mode instead. To enable this, launch Killing Floor 2 with the `-DX10` option.