Category: Main Games The Flame in the Flood All Versions

The Flame in the Flood

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Application Details:

Version: All Versions
License: Retail
Votes: 0
Latest Rating: Platinum
Latest Wine Version Tested: 3.8

Maintainers: About Maintainership

Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works


What does not


What was not tested

All tested

Hardware tested


  • GPU: AMD
  • Driver: proprietary

Additional Comments

Using version. During installation there were errors regarding visual C++ runtime but in gameplay there are no problems. 

Simple install, skip errors and enjoy the game.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
CurrentArch Linux x86_64May 16 20183.8Yes Yes NoPlatinumRafaÅ‚ WiÅ›niewski 
ShowAntergos x86_64Jul 21 20172.12-stagingYes Yes GoldFilip Frackiewicz 
ShowUbuntu 16.10 "Yakkety" amd64 (+ variants like Kubuntu)Apr 27 20172.6Yes No GarbageChiro 
ShowUbuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)Jul 07 20161.9.13Yes No GarbageChiro 

Known Bugs

Bug # Description Status Resolution Other apps affected
40792 Multiple 64-bit Unreal Engine 4 games crash at start (Direct3DDevice->CheckFeatureSupport(D3D11_FEATURE_THREADING,&ThreadingSupport,sizeof(ThreadingSupport)) failed) CLOSED FIXED View
40873 Multiple games (Witcher 3, Firewatch, The Solus Project, Banished) require dcl_input_ps support CLOSED FIXED View
40909 Flame in the flood needs depth-stencil support for R16_TYPELESS CLOSED FIXED View
40925 UE4 games (Flame in the Flood, Into the Stars, Ethan Carter Redux) crash when attempting to render to a 3D texture CLOSED FIXED View
41087 UE4 games (The Vanishing of Ethan Carter Redux, The Solus Project) crash while loading with "D3D11Query.cpp:139 # with error E_INVALIDARG" CLOSED FIXED View
41173 Multiple games (The Solus Project, Banished) requires dcl_input_ps_siv support CLOSED INVALID View
41749 Cannot change volume in UE4 games (Ether One Redux, The Vanishing of Ethan Carter Redux, Everspace) UNCONFIRMED View
41786 The Flame in the Flood: Backend can't handle opcode dcl_input_ps_sgv CLOSED INVALID View
42863 Multiple games require sample_c_lz for cube/array textures (Winexy, Witcher 3, Flame in the Flood) CLOSED FIXED View
42901 The Flame in the Flood: character rendering gets stuck and doesn't update UNCONFIRMED View
45177 The Flame in the Flood doesn't render menu screen correctly (Nvidia legacy driver) NEW View

Show open bugs