|Latest Wine Version Tested:||2.0|
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Installation. Gameplay and films are fine too, provided that you disable your sound drivers. Note that just using the CD audio (which is possible with no sound drivers) seems to be OK.
What does not
Sound. If any sound drivers are enabled (even if the music and sound effects are turned off in the game options) the sound can be choppy and then eventually the game crashes with an error like this:
err:seh:setup_exception nested exception on signal stack in thread 0009 eip ffffe405 esp 7ffdd658 stack 0x231000-0x330000
When ALSA is enabled you also get messages like this:
err:dsound:DSOUND_PhaseCancel length not a multiple of block size, len = 5545, block size = 2
When OSS is used it produces these messages:
fixme:wave:DSD_CreateSecondaryBuffer (0x1769c0,0x32fa28,e0,0,0x19fcdc,0x176d64,0x19fcb8): stub
Sometimes you'll also see this:
err:dsound:DSOUND_MixOne underrun on sound buffer 0x19fc90
What was not tested
Multiplayer and level editor.
It'd be nice if the audio panel was tied into the Applications Settings panel. That way I could disable sound for HOMM2 and keep it on for other applications.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Rosa Desktop Fresh R6 (2014.1)||Jan 26 2017||2.0||Yes||Yes||Platinum||Giovanni Mariani|
|Show||Arch Linux x86_64||Jul 02 2016||1.9.13||Yes||Yes||Gold||Roma Kovalev|
|Show||Rosa Desktop Fresh R6 (2014.1)||Dec 06 2015||1.8-rc3||Yes||Yes||Gold||Giovanni Mariani|
|Show||Arch Linux||Sep 16 2011||1.3.27||Yes||Yes||Silver||an anonymous user|
|Show||Arch Linux x86_64||Feb 27 2011||1.3.14||Yes||Yes||Silver||Kevin|
|Bug #||Description||Status||Resolution||Other apps affected|
|36018||Heroes of Might & Magic 2: on the screen where you build new buildings there's no animation unless the cursor is moving (if ddr=opengl, Mac OS X only bug)||UNCONFIRMED||View|
|36019||Heroes of Might & Magic 2: the screen before a battle turns black for a while (if ddr=opengl, Mac OS X only bug)||UNCONFIRMED||View|
|42895||Heroes of Might and Magic II Gold - possible problems||UNCONFIRMED||View|