Need for Speed - Porsche Unleased

Final version.

Application Details:

Version: 3.5
Votes: 6
Latest Rating: Platinum
Latest Wine Version Tested: 5.3

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Installations method:

- install NFS5 (out-of-the-box version is 3.0, optionally install 3.5 upgrade afterwards). In 3DSetup select software renderer (only option available)

- delete gimme.dll because it crashes the game under Wine.

- start from command prompt first time: wine Porsche.exe driver=dx7z

- note that it seems you do no longer need to follow the @cerberus (voodoo2z emulation or the @palmqvist (dx7z driver replacement) way in wine 3.1.15!

Result: Game works almost picture perfect in single user mode (quick race, factory driver, evolution, support stuff). Contrary to previous test reports, I was able to run it in all resolutions possible on my 1280x800 laptop screen. including 1280x800x16 and 1024x768x32! Gameplay is highly fluid, FPS rate also very high, graphics are perfectly smooth.

Note that my FPS rate was disastrous in previous tests when running the game (on wine 1.1.42 at that time) on the preinstalled Debian video driver instead of the native NVIDIA driver.

What does not

- out of box playability (tweaks needed as described above). Reason is missing Direct7 suport in wine, besides gimme.dll causing crashes.

- Drivers pic is not displayed.

- Multiplayer mode doesn't work (gimme.dll removed to prevent crashes)

- World wallpaper isn't displayed at all, or displayed incorrectly, during races. This is quite visible in some maps (alps on finish line and on switchback), while almost unnoticeable in others (normandie). This can be worked around by chosing ESC->race again in race mode (even before a race has really started, as this seems to force a recalculation of the world wallapaper.

- opposing cars sometimes partially lose texture during races. This can by solved either by bumping into them (damage seems to force a recalculation of car textures) or overtaking them (out of sight = out of mind)


What was not tested

- Multiplayer mode (gimme.dll removed)

Hardware tested


  • GPU:
  • Driver:

Additional Comments

I tested both the 3.0 (out of the box) and 3.5 (upgrade) versions of this game, and found both of them running equally well, with some FPS advantages for the 3.0 version. Additionally, the car sound is much better in the 3.0 version (not wine related, same under Windows) which is why I prefer it personally - after all, the aggressive and highly realistic Porsche sound is why I play this oldtimer in the first place. ;) Support of this game in Wine 1.3.15 is almost gold: Neccessary tweaking is minimal, and the missing multiplayer support isn't much of an issue in this game as the multiplayer capability was hardly ever used - I never used it under Windows at all. Once someone finds a tweak to fix the world wallpaper bug completely (i.e. without requiring the workaround described), I'd therefore rate it gold. p.s.: As this is currently a hot topic for many Debian users, and because my previous lack of an up-to-date Wine version led to my previous test report on this game to be rejected: I created a HOW-TO describing Wine install in Debian squeeze from binary (!) Wine 1.3.x deb-files downloaded from the MEPIS distribution, see for reference.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
ShowFedora 30Mar 13 20205.3Yes Yes NoPlatinumYura 
ShowopenSUSE Leap 42.2 x86_64Oct 22 20172.17Yes Yes NoSilverRoland Bach 
ShowSlackware 14.1 64-bit multilibMay 12 20172.7N/A Yes GoldManoa 
ShowMac OS X 10.9 "Mavericks"Jun 15 20151.7.44Yes Yes Silveran anonymous user 
ShowLinux Mint 17 "Qiana"Aug 22 20141.7.24Yes Yes Silveran anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected
9127 Drome Racers requires system stream support in the MPEG-I splitter NEW View

Show all bugs


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