Application Details:
Version: | Steam |
License: | Retail |
URL: | |
Votes: | 7 |
Latest Rating: | Silver |
Latest Wine Version Tested: | 7.11 |
Maintainers: About Maintainership
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What works
What does not
Workarounds
What was not tested
Hardware tested
Graphics:
Additional Comments
Thanks to patches to bug #39402 by Andrew Eikum, sound is finally working out of box in wine-staging.
FPS have still not reached to native levels but game has definitely become playable while using DXVK.
I did a few tests for FPS with different versions of wine at a location in Whiterun, performances might differ from system to system
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | Arch Linux x86_64 | Jun 20 2022 | 7.11 | N/A | Yes | Yes | Silver | Qaz21 | |
Show | Debian GNU/Linux 11.x "Bullseye" x86_64 | Oct 05 2021 | 6.18 | Yes | Yes | Yes | Gold | Ryan Farmer | |
Show | Arch Linux x86_64 | Nov 30 2019 | 4.19 | Yes | Yes | Yes | Silver | ZenAnonX | |
Current | Arch Linux x86_64 | Sep 04 2018 | 3.15-staging | Yes | Yes | Yes | Silver | ZenAnonX | |
Show | Linux Mint 19.0 Tara | Aug 04 2018 | 3.13-staging | Yes | Yes | Yes | Bronze | Owen |
Bug # | Description | Status | Resolution | Other apps affected |
34041 | Skyrim (Steam) hangup on quit | CLOSED | FIXED | View |
38668 | Wolfestein: The Old Blood crashes inside native XAudio2_7.dll | REOPENED | View | |
39402 | Multiple applications are silent or crash with builtin xaudio2 due to missing audio conversion in IXAudio2Impl_CreateSourceVoice (Lost Planet 2 Benchmark, Skyrim, Skullgirls, Terraria, Stardew Valley) | RESOLVED | NOTOURBUG | View |
40984 | Depth of field(DoF) effect does not work with Skyrim | UNCONFIRMED | View | |
41618 | TESV: Skyrim Special Edition - black screen on launch | CLOSED | DUPLICATE | View |
44049 | Skyrim Special Edition: Frozen Black Screen on Launch | CLOSED | DUPLICATE | View |
44050 | Skyrim Special Edition: No video output with resolution at 800x500 | CLOSED | DUPLICATE | View |
44381 | Skyrim Special Edition: NPC dialogue not initiating | CLOSED | DUPLICATE | View |
44893 | SKSE64 fails to initialize, reports: "couldn't allocate trampoline, no free space before image" (virtual address space between KUSER_SHARED_DATA and main executable reported as reserved) | NEW | View | |
45046 | Skyrim SE: Shadow artifacts (missing handling of 'precise' shader modifier) | CLOSED | FIXED | View |
45311 | Skyrim Special Edition: ambient sounds do not attenuate with distance | UNCONFIRMED | View | |
47088 | Skyrim SE. FAudio souds volume does not depend on distance | UNCONFIRMED | View | |
47805 | SkyUI mod for Skyrim Special Edition with SKSE64 fails to show HUD active effect icons (other functions of mod work) | UNCONFIRMED | View | |
48185 | Applications crashing with "Not enough memory to run application" | CLOSED | FIXED | View |
48254 | Steam + Skyrim Special Edition: fails to connect to api.bethesda.net | UNCONFIRMED | View | |
48641 | skse64 is broken with the ntdll-ForceBottomUpAlloc patchset | UNCONFIRMED | View | |
50123 | The Elder Scrolls V: Skyrim SE has rendering glitches with vulkan renderer | CLOSED | FIXED | View |
53108 | Skyrim SE NPC voices echo inside houses | NEEDINFO | View |
Missing Background and/or Dialogue Sounds
Crackling/Stuttering Sound
Use vulkan backend for rendering
This will also fix blurred graphics
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