Application Details:
Version: | Steam |
License: | Retail |
URL: | |
Votes: | 7 |
Latest Rating: | Silver |
Latest Wine Version Tested: | 7.11 |
Maintainers: About Maintainership
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What works
A lot of tweaking needed to get this running close to native
Works,
What does not
Workarounds
For performance and non blurred graphics
NOTE: DXVK versions post 096 don't improve FPS, whatever reason might be behind this but for now version 096 is recommended for playable FPS.
For Background and Dialogue Sounds
NOTE: PULSE_LATENCY_MSEC is needed to tackle stuttering in game audio, if your sound is stuttering or crackling this environment variable might not be getting applied before launch.
What was not tested
Hardware tested
Graphics:
Additional Comments
I used MO2 primarily for modding and it works great, though a wine version with uvfs patch will be needed for it to work. Wine Version 4.21 supports MO2 natively but then again it was introducing bug 48185 on my setup. For now wine 4.19 with uvfs patch might be best bet for running a modded Skyrim SE.
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | Arch Linux x86_64 | Jun 20 2022 | 7.11 | N/A | Yes | Yes | Silver | Qaz21 | |
Show | Debian GNU/Linux 11.x "Bullseye" x86_64 | Oct 05 2021 | 6.18 | Yes | Yes | Yes | Gold | Ryan Farmer | |
Current | Arch Linux x86_64 | Nov 30 2019 | 4.19 | Yes | Yes | Yes | Silver | ZenAnonX | |
Show | Arch Linux x86_64 | Sep 04 2018 | 3.15-staging | Yes | Yes | Yes | Silver | ZenAnonX | |
Show | Linux Mint 19.0 Tara | Aug 04 2018 | 3.13-staging | Yes | Yes | Yes | Bronze | Owen |
Bug # | Description | Status | Resolution | Other apps affected |
38668 | Wolfestein: The Old Blood crashes inside native XAudio2_7.dll | REOPENED | View | |
39402 | Multiple applications are silent or crash with builtin xaudio2 due to missing audio conversion in IXAudio2Impl_CreateSourceVoice (Lost Planet 2 Benchmark, Skyrim, Skullgirls, Terraria, Stardew Valley) | RESOLVED | NOTOURBUG | View |
40984 | Depth of field(DoF) effect does not work with Skyrim | UNCONFIRMED | View | |
44893 | SKSE64 fails to initialize, reports: "couldn't allocate trampoline, no free space before image" (virtual address space between KUSER_SHARED_DATA and main executable reported as reserved) | NEW | View | |
45311 | Skyrim Special Edition: ambient sounds do not attenuate with distance | UNCONFIRMED | View | |
47088 | Skyrim SE. FAudio souds volume does not depend on distance | UNCONFIRMED | View | |
47805 | SkyUI mod for Skyrim Special Edition with SKSE64 fails to show HUD active effect icons (other functions of mod work) | UNCONFIRMED | View | |
48254 | Steam + Skyrim Special Edition: fails to connect to api.bethesda.net | UNCONFIRMED | View | |
48641 | skse64 is broken with the ntdll-ForceBottomUpAlloc patchset | UNCONFIRMED | View | |
53108 | Skyrim SE NPC voices echo inside houses | NEEDINFO | View |
Missing Background and/or Dialogue Sounds
Crackling/Stuttering Sound
Use vulkan backend for rendering
This will also fix blurred graphics
Comments for this application have been disabled because there are no maintainers.