Dragonball Xenoverse 2

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Application Details:

Version: Steam
License: Retail
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 3.11-staging

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Installation with wine 2.10-staging-x64 and amd gpu with latest stable mesa, sound, loading and saving, ps2 gamepad. The game will run only with dxfullsetup d3d11 and d3d_43 compiler installed from PoL, i tried to make it work with winetricks .dlls but couldnt make it launch successfully, no major graphical glitches apart from 1 issue, read bellow:

What does not

Screen display due to massive flickering, or sometimes the screen stays blank for a few secs.If you are getting a shader model 5.0 error and the game does not start, please refer to the HowTo/Notes.


What was not tested

Online multiplayer.

Hardware tested


  • GPU:
  • Driver:

Additional Comments

If it werent for the massive screen flickering-blanking, the game would have been completely playlable, performance was ok when i could see what was going on.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
ShowElementary OS LokiJul 13 20183.11-stagingYes Yes YesGoldGabe Iggy 
ShowArch Linux x86_64Feb 16 20183.2Yes Yes NoSilversiyia 
ShowArch Linux x86_64Jan 19 20183.0Yes Yes NoBronzesiyia 
CurrentManjaro LinuxJun 15 20172.10-stagingYes Yes NoBronzesiyia 
ShowArch Linux x86_64Feb 20 20172.1Yes Yes NoBronzesiyia 

Known Bugs

Bug # Description Status Resolution Other apps affected

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HowTo / Notes

To those getting “Fatal error shader model 5.0 or higher graphics card is required“ with the mesa drivers

open regedit in the DBXV2 wine bottle

go to HKEY_CURRENT_USER/Software/Wine/Direct3D and right click--->new DWORD Value

name it to MaxVersionGL and set a value of 30002 in Hexadecimal, now the game should run, but there is massive screen flickering, so it is currently unplaylable.


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