Installation with wine 2.10-staging-x64 and amd gpu with latest stable mesa, sound, loading and saving, ps2 gamepad. The game will run only with dxfullsetup d3d11 and d3d_43 compiler installed from PoL, i tried to make it work with winetricks .dlls but couldnt make it launch successfully, no major graphical glitches apart from 1 issue, read bellow:
What does not
Screen display due to massive flickering, or sometimes the screen stays blank for a few secs.If you are getting a shader model 5.0 error and the game does not start, please refer to the HowTo/Notes.
What was not tested
If it werent for the massive screen flickering-blanking, the game would have been completely playlable, performance was ok when i could see what was going on.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Elementary OS Loki||Jul 13 2018||3.11-staging||Yes||Yes||Yes||Gold||Gabe Iggy|
|Show||Arch Linux x86_64||Feb 16 2018||3.2||Yes||Yes||No||Silver||siyia|
|Show||Arch Linux x86_64||Jan 19 2018||3.0||Yes||Yes||No||Bronze||siyia|
|Current||Manjaro Linux||Jun 15 2017||2.10-staging||Yes||Yes||Bronze||siyia|
|Show||Arch Linux x86_64||Feb 20 2017||2.1||Yes||Yes||Bronze||siyia|
open regedit in the DBXV2 wine bottle
go to HKEY_CURRENT_USER/Software/Wine/Direct3D and right click--->new DWORD Value
name it to MaxVersionGL and set a value of 30002 in Hexadecimal, now the game should run, but there is massive screen flickering, so it is currently unplaylable.