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Tales of Berseria

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Application Details:

Version: Steam Demo
License: Demo
URL: https://store.steampowered.com...
Votes: 0
Latest Rating: Garbage
Latest Wine Version Tested: 2.0-rc5

Maintainers: About Maintainership

Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

- Menu (?)
- Sound

What does not

Game can't initialize graphics, but for some reason it still seems to work headless with just sound playing. It seems to be able to reach the main menu too.

Workarounds

What was not tested

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

It's unclear if the demo version of the game uses Denuvo already. The full version is confirmed to use it. Don't count on this game to be playable in Wine anytime soon. Tested wine versions starting from 1.8.6 up to 2.0-rc5. Same behavior on all versions.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentArch Linux x86_64Jan 16 20172.0-rc5N/A Yes GarbageLena Stöffler 

Known Bugs

Bug # Description Status Resolution Other apps affected

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Comments

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Working graphics and input question
by Sheena Artrip on Wednesday February 22nd 2017, 7:35
The graphics are seemingly working but the X11 window does not get presented.

The window can be 'pulled up' via the wmutils mapw command: `lsw -a | xargs -I {} xwininfo -id {} | grep Tales | awk '{ print $4 }' | xargs mapw -m` (List all windows, find the window titled 'Tales', print its window ID, and enable its visibility).

However, my own system does not seem to allow keyboard or joystick inputs so it sits at the 'Choose audio language' menu.

Can anyone with a working wine/SDL joystick setup confirm whether Tales properly detects the joystick and allows input (after mapping the window via the method above).
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