Application Details:
Version: | Steam Demo |
License: | Demo |
URL: | https://store.steampowered.com... |
Votes: | 0 |
Latest Rating: | Garbage |
Latest Wine Version Tested: | 2.0-rc5 |
Maintainers: About Maintainership
What works
- Menu (?)
- Sound
What does not
Game can't initialize graphics, but for some reason it still seems to work headless with just sound playing. It seems to be able to reach the main menu too.
Workarounds
What was not tested
Hardware tested
Graphics:
Additional Comments
It's unclear if the demo version of the game uses Denuvo already. The full version is confirmed to use it. Don't count on this game to be playable in Wine anytime soon. Tested wine versions starting from 1.8.6 up to 2.0-rc5. Same behavior on all versions.
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Current | Arch Linux x86_64 | Jan 16 2017 | 2.0-rc5 | N/A | Yes | Garbage | Lena Stöffler |
Bug # | Description | Status | Resolution | Other apps affected |
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
by Sheena Artrip on Wednesday February 22nd 2017, 7:35
The window can be 'pulled up' via the wmutils mapw command: `lsw -a | xargs -I {} xwininfo -id {} | grep Tales | awk '{ print $4 }' | xargs mapw -m` (List all windows, find the window titled 'Tales', print its window ID, and enable its visibility).
However, my own system does not seem to allow keyboard or joystick inputs so it sits at the 'Choose audio language' menu.
Can anyone with a working wine/SDL joystick setup confirm whether Tales properly detects the joystick and allows input (after mapping the window via the method above).