eso.live.2.7.7.1414235
Application Details:
Version: | 2.7.7 |
License: | Retail |
URL: | http://www.elderscrollsonline.... |
Votes: | 0 |
Latest Rating: | Gold |
Latest Wine Version Tested: | 3.2 |
Maintainers: About Maintainership
What works
What does not
Workarounds
What was not tested
nothing
Hardware tested
Graphics:
Additional Comments
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Current | Gentoo Linux | Feb 19 2018 | 3.2 | Yes | Yes | Yes | Gold | Thomas Berger | |
Show | KDE neon | Dec 06 2017 | 2.21-staging | Yes | Yes | No | Silver | Jasem Mutlaq | |
Show | Gentoo Linux | Jul 13 2017 | 2.12-staging | Yes | Yes | Gold | Thomas Berger | ||
Show | Linux Mint 18.1 "Serena" x86_64 | Jun 09 2017 | 2.9-staging | Yes | Yes | Gold | wraith | ||
Show | Linux Mint 18.1 "Serena" x86_64 | Jun 01 2017 | 2.9 | Yes | No | Garbage | Miles B Huff |
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
by Derik on Sunday August 26th 2018, 11:19
I am running on an Nvidia GTX 980.
by Alex on Thursday January 18th 2018, 5:52
by VERNSTOKED on Thursday December 21st 2017, 9:48
by Jasem Mutlaq on Wednesday December 6th 2017, 3:54
by Horațiu Mlendea on Wednesday December 6th 2017, 5:02
by Roger Zoellner on Thursday December 7th 2017, 7:57
by Derik on Sunday August 26th 2018, 11:20
by Joshua Strobl on Monday August 7th 2017, 13:19
by Adrien Fernandes on Friday September 8th 2017, 11:22
by Vladimir on Tuesday June 13th 2017, 18:48
by Trollwut on Saturday June 17th 2017, 3:47
Could you be more exact? Is the DWORD and/or copying of the .dll file not necessary anymore?
by Vladimir on Saturday June 17th 2017, 10:41
The ground textures are buggy though, maybe in the next months this will be fixed with futher development of dx11.
I have GTX 1060, i5 4440, 8gb ram, running mint 18.1 cinnamon.
by Vladimir on Monday June 12th 2017, 14:58
- Played around with the registry MaxVersionGL, 40005 in decimal and 30002 in hex.
Installation from official page, without steam:
- Registry was not needed, with the d3dcompiler_47 change it started up the game, but I bought the game from steam so I couldn't login to futher test if it worked.
Installation from steam:
- Registry is important, if set to 40005 decimal it crashes, if set to 30002 or higher in hex it launches with 'Your version of DirectX is unsupported'.
Couldn't manage to find a fix, dont think there is any for the steam version of the game, im surprised it works this way though, maybe im wrong on something.
On a side note, if you run the test from the launcher -> settings -> about -> game consultant, results show im on directx9.0c and running windowsxp, even though I had windows 7 set up in winecfg
Linux Mint 18.1 Cinnamon 64-bit
Processor: i5-4440
RAM: 8 GB
GPU: GTX 1060 6 GB -> Drivers 375.66
by Galaedria on Wednesday June 14th 2017, 19:04
I'm using:
Windows Steam installed via PlayOnLinux ("install a non-listed program" not with the POL installer for Steam)
Wine version 2.9-staging (CSMT on or off, both works)
Winecfg set to Windows 10 64-bit (display settings all default, -no-cef-sandbox or -no-dwrite arguments not required)
Installed d3dx11, corefonts, tahoma, vcrun2010, vcrun2012, vcrun2013 (don't know if the vcrun libraries are necessary)
Copied d3dcompiler_47 from .../steamapps/common/Zenimax Online/The Elder Scrolls Online/game/client to the ...client/x64 folder
Set d3dcompiler_47 to 'native' in winecfg
Linux Mint 18 Cinnamon 64-bit (linux kernel 4.4)
Processor: Intel i5 @ 3.8 GHz
Video Card: Asus GeForce GTX1070 Turbo 8GB (nvidia 375.66 proprietary driver)
by Diego Vogogna on Monday June 12th 2017, 10:20
Explained in docs wiki.winehq.org/Useful_Registry_Keys
| +->MaxVersionGL
| | [DWORD Value (REG_DWORD): Choose the maximum GL version to request. Currently defaults to version 1.0.
| | Set it to 30002 (hexadecimal) or greater to request a core profile context.]
wine output confirms as well:
with 40005 decimal:
err:winediag:wined3d_dll_init Setting maximum allowed wined3d GL version to 0.40005.
with 40005 hex:
err:winediag:wined3d_dll_init Setting maximum allowed wined3d GL version to 4.5.
In the first case the game returns the error Directx unsupported, in the second case something runs for a few seconds, then the play button lightens up again and game doesn't start.
Arch 64 4.11.4
R9 390 amdgpu, mesa 17.1.2
wine 2.9-staging
installed in a clean win7 64 bit prefix
by Kevin on Sunday June 11th 2017, 10:03
For me, the launcher works, but when I click "Play" I get nothing -- no errors, no failures, no app.
I have followed the steps above and it didn't solve the issue.
Does anyone know if the launcher's play button uses Html/Javascript?
I think that there may be some issue with javascript in my wine instance.
Thanks for any help.
--kevin
by Kevin on Sunday June 11th 2017, 10:59
My bad. I re-installed wine and got past the issue.
Now I'm trying to get past the black screen thing mentioned below.
I will have to step through the hacks again.
thanks
--kevin
by Jeremy on Friday June 9th 2017, 9:20
My system is
Ubuntu Gnome 17.04
AMD RX 480 / MESA 17.2
Kernel 4.12-rc4
Wine 2.9-staging
by Trollwut on Saturday June 3rd 2017, 6:43
A bunch of us tinkered often with ESO and current WINE versions and the state for now is: THE GAME DOES RUN, but...
Requirements:
WINE 2.9-staging
+ copying the d3dcompiler_47.dll from the game directories into the .exe directory
+ AMD GPU users need to set specific registry keys (AFAIK the game there runs "good enough", but I only can tell from nVIDIA perspective)
+ nVIDIA users can also run the game (don't need registry fixes), but ground textures are performing weird (black or "solitaire win effect")
IMHO the game should receive a BRONZE rating. The game installs fine, launcher runs, game runs, login works, IIRC shop too, gameplay is fine.
*BUT* graphic glitches may appear if graphic setting are more-than-medium, nVIDIA GPUs don't know how to ground texture and performance is lacking overall. As an MMO, it's already demanding and ESO had optimization issues since it's birth, but the game itself is playable for now - but not good enough to make it a decent rating.
As WINE improves on DX11 on every release, we could also see good improvements for ESO. I'm keen on seeing the next releases of WINE, because I think the game will run on it at least as Silver in a short matter of time (maybe 2 weeks - 2 months).
My setup:
Arch Linux (4.11 kernel)
i7-4790K @4.4GHz
GTX 1080 with proprietary drivers
FPS in crowded city: 15-35 (probably CPU optimization is missing for ESO, but that's nothing new, hihi)
FPS in smaller places (wilds, dungeons): 60+ (hard to tell exact numbers, but if not too many players are showing up, the performance is very good)
--------------
TL;DR The game runs, but has many flaws. They don't break the game, but also don't provide the full immersion experience of ESO. Game may receive a good rating in 2 weeks to 2 months, IMHO.
by Stamatis on Friday May 26th 2017, 9:46
@Jonathan ( and all ESO enthusiasts:) ), I think Gold rating is too flattering for ESO at the current state of the wine, especially with NVIDIA cards.
You can check rating definitions here: wiki.winehq.org/AppDB_Maintainer_Rating_Definitions .
My conclusion is that there is in game ground flickering/strange artifacts and missing texture issues (the latter are visible on character selection screen at least) utilizing NVIDIA cards.
AMD seems to run the game better .
We need to file a bug report to inform developers and help them identify the issue. I had posted some logs/screens in another bug: bugs.winehq.org/show_bug.cgi?id=41213#c30
a couple months ago. I will try to find some time to update everything and file a new bug report, but I am really really busy lately.
by Trollwut on Tuesday April 11th 2017, 15:28
Your DirectX version is unsupported. Get Help:
help.elderscrollsonline.com/app/answers/detail/a_id/32155
Game closes afterwards. Launcher works fine, though. Do I need to run some winetricks?
by Nick on Friday April 14th 2017, 14:55
by Adam on Sunday April 23rd 2017, 12:45
Adam
by Nick on Sunday April 23rd 2017, 13:05
by Trollwut on Sunday April 23rd 2017, 14:40
If I enter it as a decimal value, I still have the black screen. :/
by Trollwut on Saturday May 6th 2017, 5:40
I know can go into character selection, but have some missing ground textures. But some other ground textures are there! I totally see a progress here.
Though when I set the DWORD, I still get the DirectX error (see comment above). Any fix for this with proprietary nvidia?
by Glenn Korbey on Saturday May 6th 2017, 8:01
I actually just switched to an AMD card, and the issue is gone, ground textures are perfect and I can FINALLY play ESO again!
Picked up a cheap RX460 to use until the nvidia drivers work properly...not wasted money either, it'll go in my sons PC then!
by Trollwut on Saturday May 6th 2017, 9:32
Also now I can be sure I don't need that DWORD.
by Glenn Korbey on Saturday May 6th 2017, 14:47
I did have to disable distortion, and god rays too, or it crashes randomly, and ambient occlusion has to be off or the textures mess up but I can live with that, game still looks good.
Character select: i.imgur.com/5e3VnRb.jpg
Ingame: i.imgur.com/LTeqcNS.jpg
by Trollwut on Saturday May 6th 2017, 15:07
Yes, disabling Ambient Occlusion covered some missing ground textures (and on armor), but still some ground is missing for me. I'm so excited that WINE possibly soon will make this game runnable. :)
by Glenn Korbey on Monday May 8th 2017, 15:05
The opensource plain AMDGPU works without but the pro needs it (I just installed AMDGPU-PRO today to test)
I should also mention, that I had BETTER performance using the open source drivers too!
by Jason Wood on Tuesday April 11th 2017, 9:38
by Glenn Korbey on Wednesday April 19th 2017, 13:15
Using Ubuntu Gnome 17.04 64Bit edition, Latest Nvidia drivers, WIne 2.6 (same issue with 2.4, 2.4 staging, 2.5 etc) same issue running wither the 32 or 64bit ESO client.
by Stamatis on Monday April 24th 2017, 8:59
file a new bug report (which I didn't because of lack of free time). I think it's nvidia related.
by Glenn Korbey on Monday April 24th 2017, 9:20
by mastercoms on Sunday March 12th 2017, 11:28
I am on Intel HD Graphics 4400 (Haswell Mobile/gen6).
There doesn't seem to be any abnormal things in the logs, just the normal d3d11 spew that others have reported here.
Anyway, the specific problem is that the logo videos go by, and the music plays, and I am able to login, but when the progress popup comes and it says "Logging in, requesting login...", the Elder Scrolls Online crash reporter comes up, and the Elder Scrolls Online window freezes, with the music still playing.
by Jason Wood on Friday March 17th 2017, 16:55
I'm currently using the Padoka PPA with Ubuntu 17.04 if that helps.
by Stamatis on Saturday March 18th 2017, 19:14
by Jason Wood on Saturday March 18th 2017, 20:25
WINEDEBUG=+d3d WINEPREFIX=~/.wine-eso wine explorer /desktop=eso,1280x1024 "Launcher/Bethesda.net_Launcher.exe" > debug.txt 2>&1
by Jason Wood on Tuesday March 21st 2017, 13:12
by mastercoms on Saturday March 18th 2017, 22:59
by Willis Monroe on Friday April 28th 2017, 11:21
by Trollwut on Friday April 28th 2017, 11:31
by Willis Monroe on Friday April 28th 2017, 11:34
by Trollwut on Friday April 28th 2017, 12:29
by Willis Monroe on Friday April 28th 2017, 16:38
by Ilya Konovalov on Wednesday February 22nd 2017, 16:19
by Stamatis on Saturday February 25th 2017, 11:38
Ubuntu 16.04.2 LTS
wine-2.2
nvidia 375 driver.
by Jason Wood on Saturday February 25th 2017, 16:30
wiki.winehq.org/Useful_Registry_Keys).
I might be able to help if you post your logs or give more information about your setup.
by Jason Wood on Saturday February 25th 2017, 16:34
wiki.winehq.org/Useful_Registry_Keys
by Trollwut on Saturday February 25th 2017, 17:35
by Jason Wood on Saturday February 25th 2017, 19:34
$ find -name d3dcompiler*
./The Elder Scrolls Online/game/client/x86/d3dcompiler_47.dll
./The Elder Scrolls Online/game/client/x64/d3dcompiler_47.dll
by Jason Wood on Saturday February 25th 2017, 19:39
by Trollwut on Sunday February 26th 2017, 4:02
Thanks for your effort! Hopefully your commit gets accepted and ESO will be playable without hassle soon. :)
by Jason Wood on Sunday February 26th 2017, 11:00
by Trollwut on Sunday February 26th 2017, 13:29
by Jason Wood on Sunday February 26th 2017, 14:07
err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
Have you tried running Mesa (Nouveau) like this says? Maybe a newer version of Nvidia's binary driver if available?
ERROR: ld.so: object '/usr/${LIB}/libgtk3-nocsd.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
This might be a wine-staging issue since they carry the GTK3 patches. I don't have the gtk3-nocsd package installed and I don't get this message (but I don't run wine-staging). Try disabling the GTK3 option which I believe can be done via winecfg.
by Trollwut on Sunday February 26th 2017, 15:01
Mh, no GTK option checked.
by Jason Wood on Monday February 27th 2017, 12:01
by Trollwut on Monday February 27th 2017, 12:39
But I appreciate your effort and help, you're the real man! :-)
I'll still fiddle a bit, especially when new WINEs get released.
by Trollwut on Friday April 14th 2017, 9:32
Your DirectX version is unsupported. Get Help:
help.elderscrollsonline.com/app/answers/detail/a_id/32155
Do you know how to solve this?
by Jason Wood on Friday April 14th 2017, 11:45
wiki.winehq.org/Useful_Registry_Keys
by Trollwut on Friday April 14th 2017, 12:04
HKCU\Software\Wine\Direct3D
I create a DWORD named "MaxVersionGL", check the hexadecimal radio box and set it to 40004
Or did I do wrong?
by Trollwut on Saturday April 22nd 2017, 8:25
It doesn't matter if I set the DWORD or if I use staging/normal WINE or even 32/64 bit. Everytime I click Play in the launcher, ESO(64).exe starts, audio of the main menu starts playing, but the screen stays black. :/
(Testes with wine 2.5(-staging), both 32 and 64 bit, with and without the Registry DWORD)
by Trollwut on Monday April 24th 2017, 11:35
I did what Stanatis told here: appdb.winehq.org/commentview.php?iAppId=15787&iVersionId=34927&iThreadId=99669
Or in other words: copy the mentioned DLL into the directory where the eso64.exe resides and... BOOM! I have a picture as intended. :) Unfortunately the servers are now down for maintenance, so I can't check the ingame graphics. :D
by Trollwut on Tuesday April 25th 2017, 12:37
Unfortunately I have the missing ground texture (and more) bug: i.imgur.com/EO8HWaC.jpg
The DWORD solution doesn't work, is there anything else to consider? I'm going to grind through the other comments again, but I guess I tried them all.
by Trollwut on Saturday May 13th 2017, 16:12
Tried it today with WINE 2.8, same issue with ground textures. I'm waiting for 2.8-staging to get downloadable per PlayOnLinux and then I try to fiddle with that.
by Stamatis on Sunday February 26th 2017, 2:56
by Jason Wood on Sunday February 26th 2017, 11:03
by Jason Wood on Sunday February 26th 2017, 11:04
by Stamatis on Sunday February 26th 2017, 14:35
err:d3dcompiler:compile_shader HLSL shader parsing failed.
part at the logfile, so what I did try:
cp The\ Elder\ Scrolls\ Online/game/client/x64/d3dcompiler_47.dll The\ Elder\ Scrolls\ Online/game/client/
winecfg -> Libraries -> d3dcompiler_47 -> Native (windows)
Graphics seem better than last time, missing ground textures still
by Ilya Konovalov on Sunday February 26th 2017, 15:02
by Stamatis on Sunday February 26th 2017, 15:41
For me the copy seems that was needed since I tried first setting it to native and the result was the same, black screen.
So I tried copying it to the same dir with the executable just in case it didn't see it.
Notice that I didn't do any fresh install, just my old installation that it was working before.
You can test removing the dll from the client dir and test again, leave it under x64 dir (so your only setting would be the native dll through winecfg).
Try run the game again after.
by Eric Sandall on Monday February 27th 2017, 1:15
Video card: NVIDIA Corporation GM204M [GeForce GTX 970M] (rev a1)
OS: Linux Mint 18.1 x86_64
WINE: wine-2.0-1-gbb58fbb with Jason Wood's texture patch applied. ;)
by Stamatis on Monday February 27th 2017, 7:09
Glad it helped
by Eric Sandall on Monday February 27th 2017, 12:29
by Jason Wood on Saturday February 25th 2017, 16:36
by Adam on Sunday April 9th 2017, 8:25
by Adam on Sunday April 9th 2017, 9:41